| 1 | // tPriorityQueue.h  |
| 2 | //  |
| 3 | // A priority queue implemented using the heap data structure. Priority queues support retrieval of min or max item  |
| 4 | // in the collection in O(1) time. Removal of the min or max in O(lg(n)) time, and insertion in O(lg(n)) time.  |
| 5 | //  |
| 6 | // Copyright (c) 2004-2006, 2017, 2023 Tristan Grimmer.  |
| 7 | // Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby  |
| 8 | // granted, provided that the above copyright notice and this permission notice appear in all copies.  |
| 9 | //  |
| 10 | // THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL  |
| 11 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,  |
| 12 | // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN  |
| 13 | // AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR  |
| 14 | // PERFORMANCE OF THIS SOFTWARE.  |
| 15 |   |
| 16 | #pragma once  |
| 17 | #include "Foundation/tStandard.h"  |
| 18 |   |
| 19 |   |
| 20 | template <typename T> class tPriorityQueue  |
| 21 | {  |
| 22 | public:  |
| 23 | // A tPriorityQueue places nodes with smaller key values closer to the root of the tree. If you set 'ascending' to  |
| 24 | // false then it will place larger key values closer to the root.  |
| 25 | tPriorityQueue(int initialSize, int growSize, bool ascending = true);  |
| 26 | virtual ~tPriorityQueue() { delete[] Heap; }  |
| 27 |   |
| 28 | struct tItem  |
| 29 | {  |
| 30 | tItem() : Data(), Key(0x0000000000000000) { }  |
| 31 | tItem(const tItem& src) : Data(src.Data), Key(src.Key) { }  |
| 32 | tItem(T d, int64 k) : Data(d), Key(k) { }  |
| 33 | T Data; // Up to client what this is for. A pointer is often used.  |
| 34 | int64 Key;  |
| 35 | };  |
| 36 |   |
| 37 | void Insert(const tItem&); // Put a node into the queue.  |
| 38 | tItem GetMin() const /* Error to call if GetCount() < 1. */ { tAssert(NumItems > 0); return Heap[0]; }  |
| 39 | tItem GetRemoveMin(); // Error to call if Count() < 1.  |
| 40 |   |
| 41 | int GetNumItems() const { return NumItems; }  |
| 42 | bool IsEmpty() const { return NumItems == 0; }  |
| 43 |   |
| 44 | // Iterates through all nodes updating their data if it matches origData. Returns number of replacements.  |
| 45 | int Replace(T origData, T newData);  |
| 46 |   |
| 47 | private:  |
| 48 | int GetLeftIndex(int i) const { return 1 + (i << 1); }  |
| 49 | int GetRightIndex(int i) const { return 2 + (i << 1); }  |
| 50 | int GetParentIndex(int i) const { return (i - 1) >> 1; }  |
| 51 | void Heapify(int i);  |
| 52 |   |
| 53 | bool Ascending;  |
| 54 | int NumItems; // Number of items in the heap.  |
| 55 | int MaxItems; // Total number of items currently available to be used.  |
| 56 | int NumItemsGrow; // How many items to grow by if we run out of room.  |
| 57 | tItem* Heap;  |
| 58 | };  |
| 59 | template<typename T> using tPQ = tPriorityQueue<T>;  |
| 60 |   |
| 61 |   |
| 62 | // Implementation below this line.  |
| 63 |   |
| 64 |   |
| 65 | template <typename T> inline tPriorityQueue<T>::tPriorityQueue(int initSize, int growSize, bool ascending) :  |
| 66 | Ascending(ascending),  |
| 67 | NumItems(0),  |
| 68 | MaxItems(initSize),  |
| 69 | NumItemsGrow(growSize)  |
| 70 | {  |
| 71 | tAssert((MaxItems >= 1) && (NumItemsGrow >= 1));  |
| 72 | Heap = new tItem[initSize];  |
| 73 | }  |
| 74 |   |
| 75 |   |
| 76 | template <typename T> inline void tPriorityQueue<T>::Heapify(int i)  |
| 77 | {  |
| 78 | tAssert(i >= 0);  |
| 79 |   |
| 80 | // Initially an invalid index.  |
| 81 | int smallest = -1;  |
| 82 | while (smallest != i)  |
| 83 | {  |
| 84 | if (smallest != -1)  |
| 85 | {  |
| 86 | // Exchange.  |
| 87 | tItem temp = Heap[i];  |
| 88 | Heap[i] = Heap[smallest];  |
| 89 | Heap[smallest] = temp;  |
| 90 | i = smallest;  |
| 91 | }  |
| 92 |   |
| 93 | int left = GetLeftIndex(i);  |
| 94 | if  |
| 95 | (  |
| 96 | (left < NumItems) &&  |
| 97 | (Ascending ? (Heap[left].Key < Heap[i].Key) : (Heap[left].Key > Heap[i].Key))  |
| 98 | )  |
| 99 | {  |
| 100 | smallest = left;  |
| 101 | }  |
| 102 | else  |
| 103 | {  |
| 104 | smallest = i;  |
| 105 | }  |
| 106 |   |
| 107 | int right = GetRightIndex(i);  |
| 108 | if  |
| 109 | (  |
| 110 | (right < NumItems) &&  |
| 111 | (Ascending ? (Heap[right].Key < Heap[smallest].Key) : (Heap[right].Key > Heap[smallest].Key))  |
| 112 | )  |
| 113 | {  |
| 114 | smallest = right;  |
| 115 | }  |
| 116 | }  |
| 117 | }  |
| 118 |   |
| 119 |   |
| 120 | template <typename T> inline typename tPriorityQueue<T>::tItem tPriorityQueue<T>::GetRemoveMin()  |
| 121 | {  |
| 122 | tAssert(NumItems > 0);  |
| 123 | tItem min = Heap[0];  |
| 124 | Heap[0] = Heap[NumItems-1];  |
| 125 |   |
| 126 | NumItems--;  |
| 127 | Heapify(i: 0);  |
| 128 | return min;  |
| 129 | }  |
| 130 |   |
| 131 |   |
| 132 | template <typename T> inline void tPriorityQueue<T>::Insert(const typename tPriorityQueue<T>::tItem& k)  |
| 133 | {  |
| 134 | NumItems++;  |
| 135 |   |
| 136 | // Do we need to grow array?  |
| 137 | if (NumItems > MaxItems)  |
| 138 | {  |
| 139 | MaxItems += NumItemsGrow;  |
| 140 | tItem* newHeap = new tItem[MaxItems];  |
| 141 |   |
| 142 | tStd::tMemcpy(dest: newHeap, src: Heap, numBytes: sizeof(tItem)*(NumItems-1));  |
| 143 | delete[] Heap;  |
| 144 | Heap = newHeap;  |
| 145 | }  |
| 146 |   |
| 147 | int i = NumItems - 1;  |
| 148 | while  |
| 149 | (  |
| 150 | (i > 0) &&  |
| 151 | (Ascending ? (Heap[GetParentIndex(i)].Key > k.Key) : (Heap[GetParentIndex(i)].Key < k.Key))  |
| 152 | )  |
| 153 | {  |
| 154 | Heap[i] = Heap[GetParentIndex(i)];  |
| 155 | i = GetParentIndex(i);  |
| 156 | }  |
| 157 |   |
| 158 | Heap[i] = k;  |
| 159 | }  |
| 160 |   |
| 161 |   |
| 162 | template <typename T> inline int tPriorityQueue<T>::Replace(T origData, T newData)  |
| 163 | {  |
| 164 | int numReplaced = 0;  |
| 165 | for (int i = 0; i < NumItems; i++)  |
| 166 | {  |
| 167 | if (Heap[i].Data == origData)  |
| 168 | {  |
| 169 | Heap[i].Data = newData;  |
| 170 | numReplaced++;  |
| 171 | }  |
| 172 | }  |
| 173 |   |
| 174 | return numReplaced;  |
| 175 | }  |
| 176 | |