| 1 | /*  |
| 2 | ================================================================================================  |
| 3 |   |
| 4 | Description : OpenGL formats/types and properties.  |
| 5 | Author : J.M.P. van Waveren  |
| 6 | Date : 07/17/2016  |
| 7 | Language : C99  |
| 8 | Format : Real tabs with the tab size equal to 4 spaces.  |
| 9 | Copyright : Copyright (c) 2016 Oculus VR, LLC. All Rights reserved.  |
| 10 |   |
| 11 |   |
| 12 | LICENSE  |
| 13 | =======  |
| 14 |   |
| 15 | Copyright 2016 Oculus VR, LLC.  |
| 16 | SPDX-License-Identifier: Apache-2.0  |
| 17 |   |
| 18 |   |
| 19 | DESCRIPTION  |
| 20 | ===========  |
| 21 |   |
| 22 | This header stores the OpenGL formats/types and two simple routines  |
| 23 | to derive the format/type from an internal format. These routines  |
| 24 | are useful to verify the data in a KTX container files. The OpenGL  |
| 25 | constants are generally useful to convert files like KTX and glTF  |
| 26 | to different graphics APIs.  |
| 27 |   |
| 28 | This header stores the OpenGL formats/types that are used as parameters  |
| 29 | to the following OpenGL functions:  |
| 30 |   |
| 31 | void glTexImage2D( GLenum target, GLint level, GLint internalFormat,  |
| 32 | GLsizei width, GLsizei height, GLint border,  |
| 33 | GLenum format, GLenum type, const GLvoid * data );  |
| 34 | void glTexImage3D( GLenum target, GLint level, GLint internalFormat,  |
| 35 | GLsizei width, GLsizei height, GLsizei depth, GLint border,  |
| 36 | GLenum format, GLenum type, const GLvoid * data );  |
| 37 | void glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat,  |
| 38 | GLsizei width, GLsizei height, GLint border,  |
| 39 | GLsizei imageSize, const GLvoid * data );  |
| 40 | void glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat,  |
| 41 | GLsizei width, GLsizei height, GLsizei depth, GLint border,  |
| 42 | GLsizei imageSize, const GLvoid * data );  |
| 43 | void glTexStorage2D( GLenum target, GLsizei levels, GLenum internalformat,  |
| 44 | GLsizei width, GLsizei height );  |
| 45 | void glTexStorage3D( GLenum target, GLsizei levels, GLenum internalformat,  |
| 46 | GLsizei width, GLsizei height, GLsizei depth );  |
| 47 | void glVertexAttribPointer( GLuint index, GLint size, GLenum type, GLboolean normalized,  |
| 48 | GLsizei stride, const GLvoid * pointer);  |
| 49 |   |
| 50 |   |
| 51 | IMPLEMENTATION  |
| 52 | ==============  |
| 53 |   |
| 54 | This file does not include OpenGL / OpenGL ES headers because:  |
| 55 |   |
| 56 | 1. Including OpenGL / OpenGL ES headers is platform dependent and  |
| 57 | may require a separate installation of an OpenGL SDK.  |
| 58 | 2. The OpenGL format/type constants are the same between extensions and core.  |
| 59 | 3. The OpenGL format/type constants are the same between OpenGL and OpenGL ES.  |
| 60 | 4. The OpenGL constants in this header are also used to derive Vulkan formats  |
| 61 | from the OpenGL formats/types stored in files like KTX and glTF. These file  |
| 62 | formats may use OpenGL formats/types that are not supported by the OpenGL  |
| 63 | implementation on the platform but are supported by the Vulkan implementation.  |
| 64 |   |
| 65 |   |
| 66 | ENTRY POINTS  |
| 67 | ============  |
| 68 |   |
| 69 | static inline GLenum glGetFormatFromInternalFormat( const GLenum internalFormat );  |
| 70 | static inline GLenum glGetTypeFromInternalFormat( const GLenum internalFormat );  |
| 71 | static inline void glGetFormatSize( const GLenum internalFormat, GlFormatSize * pFormatSize );  |
| 72 | static inline unsigned int glGetTypeSizeFromType( const GLenum type );  |
| 73 |   |
| 74 | MODIFICATIONS for use in libktx  |
| 75 | ===============================  |
| 76 |   |
| 77 | 2018.3.23 Added glGetTypeSizeFromType. Mark Callow, Edgewise Consulting.  |
| 78 | 2019.3.09 #if 0 around GL type declarations. 〃  |
| 79 | 2019.5.30 Use common ktxFormatSize to return results. 〃  |
| 80 | 2019.5.30 Return blockSizeInBits 0 for default case of glGetFormatSize. 〃  |
| 81 |   |
| 82 | ================================================================================================  |
| 83 | */  |
| 84 |   |
| 85 | #if !defined( GL_FORMAT_H )  |
| 86 | #define GL_FORMAT_H  |
| 87 |   |
| 88 | #include <assert.h>  |
| 89 | #include "formatsize.h"  |
| 90 | #include "vkformat_enum.h"  |
| 91 |   |
| 92 | #if defined(_WIN32) && !defined(__MINGW32__)  |
| 93 | #if !defined(NOMINMAX)  |
| 94 | #define NOMINMAX  |
| 95 | #endif // !defined(NOMINMAX)  |
| 96 | #ifndef __cplusplus  |
| 97 | #undef inline  |
| 98 | #define inline __inline  |
| 99 | #endif // __cplusplus  |
| 100 | #endif  |
| 101 |   |
| 102 |   |
| 103 | /*  |
| 104 | ===========================================================================  |
| 105 | Avoid warnings or even errors when using strict C99. "Redefinition of  |
| 106 | (type) is a C11 feature." All includers in libktx also include ktx.h where  |
| 107 | they are also defined.  |
| 108 | ===========================================================================  |
| 109 | */  |
| 110 | #if 0  |
| 111 | typedef unsigned int GLenum;  |
| 112 | typedef unsigned char GLboolean;  |
| 113 | typedef unsigned int GLuint;  |
| 114 | #endif  |
| 115 |   |
| 116 | #if !defined( GL_INVALID_VALUE )  |
| 117 | #define GL_INVALID_VALUE 0x0501  |
| 118 | #endif  |
| 119 |   |
| 120 | /*  |
| 121 | ================================================================================================================================  |
| 122 |   |
| 123 | Format to glTexImage2D and glTexImage3D.  |
| 124 |   |
| 125 | ================================================================================================================================  |
| 126 | */  |
| 127 |   |
| 128 | #if !defined( GL_RED )  |
| 129 | #define GL_RED 0x1903 // same as GL_RED_EXT  |
| 130 | #endif  |
| 131 | #if !defined( GL_GREEN )  |
| 132 | #define GL_GREEN 0x1904 // deprecated  |
| 133 | #endif  |
| 134 | #if !defined( GL_BLUE )  |
| 135 | #define GL_BLUE 0x1905 // deprecated  |
| 136 | #endif  |
| 137 | #if !defined( GL_ALPHA )  |
| 138 | #define GL_ALPHA 0x1906 // deprecated  |
| 139 | #endif  |
| 140 | #if !defined( GL_LUMINANCE )  |
| 141 | #define GL_LUMINANCE 0x1909 // deprecated  |
| 142 | #endif  |
| 143 | #if !defined( GL_SLUMINANCE )  |
| 144 | #define GL_SLUMINANCE 0x8C46 // deprecated, same as GL_SLUMINANCE_EXT  |
| 145 | #endif  |
| 146 | #if !defined( GL_LUMINANCE_ALPHA )  |
| 147 | #define GL_LUMINANCE_ALPHA 0x190A // deprecated  |
| 148 | #endif  |
| 149 | #if !defined( GL_SLUMINANCE_ALPHA )  |
| 150 | #define GL_SLUMINANCE_ALPHA 0x8C44 // deprecated, same as GL_SLUMINANCE_ALPHA_EXT  |
| 151 | #endif  |
| 152 | #if !defined( GL_INTENSITY )  |
| 153 | #define GL_INTENSITY 0x8049 // deprecated, same as GL_INTENSITY_EXT  |
| 154 | #endif  |
| 155 | #if !defined( GL_RG )  |
| 156 | #define GL_RG 0x8227 // same as GL_RG_EXT  |
| 157 | #endif  |
| 158 | #if !defined( GL_RGB )  |
| 159 | #define GL_RGB 0x1907  |
| 160 | #endif  |
| 161 | #if !defined( GL_BGR )  |
| 162 | #define GL_BGR 0x80E0 // same as GL_BGR_EXT  |
| 163 | #endif  |
| 164 | #if !defined( GL_RGBA )  |
| 165 | #define GL_RGBA 0x1908  |
| 166 | #endif  |
| 167 | #if !defined( GL_BGRA )  |
| 168 | #define GL_BGRA 0x80E1 // same as GL_BGRA_EXT  |
| 169 | #endif  |
| 170 | #if !defined( GL_RED_INTEGER )  |
| 171 | #define GL_RED_INTEGER 0x8D94 // same as GL_RED_INTEGER_EXT  |
| 172 | #endif  |
| 173 | #if !defined( GL_GREEN_INTEGER )  |
| 174 | #define GL_GREEN_INTEGER 0x8D95 // deprecated, same as GL_GREEN_INTEGER_EXT  |
| 175 | #endif  |
| 176 | #if !defined( GL_BLUE_INTEGER )  |
| 177 | #define GL_BLUE_INTEGER 0x8D96 // deprecated, same as GL_BLUE_INTEGER_EXT  |
| 178 | #endif  |
| 179 | #if !defined( GL_ALPHA_INTEGER )  |
| 180 | #define GL_ALPHA_INTEGER 0x8D97 // deprecated, same as GL_ALPHA_INTEGER_EXT  |
| 181 | #endif  |
| 182 | #if !defined( GL_LUMINANCE_INTEGER )  |
| 183 | #define GL_LUMINANCE_INTEGER 0x8D9C // deprecated, same as GL_LUMINANCE_INTEGER_EXT  |
| 184 | #endif  |
| 185 | #if !defined( GL_LUMINANCE_ALPHA_INTEGER )  |
| 186 | #define GL_LUMINANCE_ALPHA_INTEGER 0x8D9D // deprecated, same as GL_LUMINANCE_ALPHA_INTEGER_EXT  |
| 187 | #endif  |
| 188 | #if !defined( GL_RG_INTEGER )  |
| 189 | #define GL_RG_INTEGER 0x8228 // same as GL_RG_INTEGER_EXT  |
| 190 | #endif  |
| 191 | #if !defined( GL_RGB_INTEGER )  |
| 192 | #define GL_RGB_INTEGER 0x8D98 // same as GL_RGB_INTEGER_EXT  |
| 193 | #endif  |
| 194 | #if !defined( GL_BGR_INTEGER )  |
| 195 | #define GL_BGR_INTEGER 0x8D9A // same as GL_BGR_INTEGER_EXT  |
| 196 | #endif  |
| 197 | #if !defined( GL_RGBA_INTEGER )  |
| 198 | #define GL_RGBA_INTEGER 0x8D99 // same as GL_RGBA_INTEGER_EXT  |
| 199 | #endif  |
| 200 | #if !defined( GL_BGRA_INTEGER )  |
| 201 | #define GL_BGRA_INTEGER 0x8D9B // same as GL_BGRA_INTEGER_EXT  |
| 202 | #endif  |
| 203 | #if !defined( GL_COLOR_INDEX )  |
| 204 | #define GL_COLOR_INDEX 0x1900 // deprecated  |
| 205 | #endif  |
| 206 | #if !defined( GL_STENCIL_INDEX )  |
| 207 | #define GL_STENCIL_INDEX 0x1901  |
| 208 | #endif  |
| 209 | #if !defined( GL_DEPTH_COMPONENT )  |
| 210 | #define GL_DEPTH_COMPONENT 0x1902  |
| 211 | #endif  |
| 212 | #if !defined( GL_DEPTH_STENCIL )  |
| 213 | #define GL_DEPTH_STENCIL 0x84F9 // same as GL_DEPTH_STENCIL_NV and GL_DEPTH_STENCIL_EXT and GL_DEPTH_STENCIL_OES  |
| 214 | #endif  |
| 215 |   |
| 216 | /*  |
| 217 | ================================================================================================================================  |
| 218 |   |
| 219 | Type to glTexImage2D, glTexImage3D and glVertexAttribPointer.  |
| 220 |   |
| 221 | ================================================================================================================================  |
| 222 | */  |
| 223 |   |
| 224 | #if !defined( GL_BYTE )  |
| 225 | #define GL_BYTE 0x1400  |
| 226 | #endif  |
| 227 | #if !defined( GL_UNSIGNED_BYTE )  |
| 228 | #define GL_UNSIGNED_BYTE 0x1401  |
| 229 | #endif  |
| 230 | #if !defined( GL_SHORT )  |
| 231 | #define GL_SHORT 0x1402  |
| 232 | #endif  |
| 233 | #if !defined( GL_UNSIGNED_SHORT )  |
| 234 | #define GL_UNSIGNED_SHORT 0x1403  |
| 235 | #endif  |
| 236 | #if !defined( GL_INT )  |
| 237 | #define GL_INT 0x1404  |
| 238 | #endif  |
| 239 | #if !defined( GL_UNSIGNED_INT )  |
| 240 | #define GL_UNSIGNED_INT 0x1405  |
| 241 | #endif  |
| 242 | #if !defined( GL_INT64 )  |
| 243 | #define GL_INT64 0x140E // same as GL_INT64_NV and GL_INT64_ARB  |
| 244 | #endif  |
| 245 | #if !defined( GL_UNSIGNED_INT64 )  |
| 246 | #define GL_UNSIGNED_INT64 0x140F // same as GL_UNSIGNED_INT64_NV and GL_UNSIGNED_INT64_ARB  |
| 247 | #endif  |
| 248 | #if !defined( GL_HALF_FLOAT )  |
| 249 | #define GL_HALF_FLOAT 0x140B // same as GL_HALF_FLOAT_NV and GL_HALF_FLOAT_ARB  |
| 250 | #endif  |
| 251 | #if !defined( GL_HALF_FLOAT_OES )  |
| 252 | #define GL_HALF_FLOAT_OES 0x8D61 // Note that this different from GL_HALF_FLOAT.  |
| 253 | #endif  |
| 254 | #if !defined( GL_FLOAT )  |
| 255 | #define GL_FLOAT 0x1406  |
| 256 | #endif  |
| 257 | #if !defined( GL_DOUBLE )  |
| 258 | #define GL_DOUBLE 0x140A // same as GL_DOUBLE_EXT  |
| 259 | #endif  |
| 260 | #if !defined( GL_UNSIGNED_BYTE_3_3_2 )  |
| 261 | #define GL_UNSIGNED_BYTE_3_3_2 0x8032 // same as GL_UNSIGNED_BYTE_3_3_2_EXT  |
| 262 | #endif  |
| 263 | #if !defined( GL_UNSIGNED_BYTE_2_3_3_REV )  |
| 264 | #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 // same as GL_UNSIGNED_BYTE_2_3_3_REV_EXT  |
| 265 | #endif  |
| 266 | #if !defined( GL_UNSIGNED_SHORT_5_6_5 )  |
| 267 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 // same as GL_UNSIGNED_SHORT_5_6_5_EXT  |
| 268 | #endif  |
| 269 | #if !defined( GL_UNSIGNED_SHORT_5_6_5_REV )  |
| 270 | #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 // same as GL_UNSIGNED_SHORT_5_6_5_REV_EXT  |
| 271 | #endif  |
| 272 | #if !defined( GL_UNSIGNED_SHORT_4_4_4_4 )  |
| 273 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 // same as GL_UNSIGNED_SHORT_4_4_4_4_EXT  |
| 274 | #endif  |
| 275 | #if !defined( GL_UNSIGNED_SHORT_4_4_4_4_REV )  |
| 276 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 // same as GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG and GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT  |
| 277 | #endif  |
| 278 | #if !defined( GL_UNSIGNED_SHORT_5_5_5_1 )  |
| 279 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 // same as GL_UNSIGNED_SHORT_5_5_5_1_EXT  |
| 280 | #endif  |
| 281 | #if !defined( GL_UNSIGNED_SHORT_1_5_5_5_REV )  |
| 282 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 // same as GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT  |
| 283 | #endif  |
| 284 | #if !defined( GL_UNSIGNED_INT_8_8_8_8 )  |
| 285 | #define GL_UNSIGNED_INT_8_8_8_8 0x8035 // same as GL_UNSIGNED_INT_8_8_8_8_EXT  |
| 286 | #endif  |
| 287 | #if !defined( GL_UNSIGNED_INT_8_8_8_8_REV )  |
| 288 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 // same as GL_UNSIGNED_INT_8_8_8_8_REV_EXT  |
| 289 | #endif  |
| 290 | #if !defined( GL_UNSIGNED_INT_10_10_10_2 )  |
| 291 | #define GL_UNSIGNED_INT_10_10_10_2 0x8036 // same as GL_UNSIGNED_INT_10_10_10_2_EXT  |
| 292 | #endif  |
| 293 | #if !defined( GL_UNSIGNED_INT_2_10_10_10_REV )  |
| 294 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 // same as GL_UNSIGNED_INT_2_10_10_10_REV_EXT  |
| 295 | #endif  |
| 296 | #if !defined( GL_UNSIGNED_INT_10F_11F_11F_REV )  |
| 297 | #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B // same as GL_UNSIGNED_INT_10F_11F_11F_REV_EXT  |
| 298 | #endif  |
| 299 | #if !defined( GL_UNSIGNED_INT_5_9_9_9_REV )  |
| 300 | #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E // same as GL_UNSIGNED_INT_5_9_9_9_REV_EXT  |
| 301 | #endif  |
| 302 | #if !defined( GL_UNSIGNED_INT_24_8 )  |
| 303 | #define GL_UNSIGNED_INT_24_8 0x84FA // same as GL_UNSIGNED_INT_24_8_NV and GL_UNSIGNED_INT_24_8_EXT and GL_UNSIGNED_INT_24_8_OES  |
| 304 | #endif  |
| 305 | #if !defined( GL_FLOAT_32_UNSIGNED_INT_24_8_REV )  |
| 306 | #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD // same as GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV and GL_FLOAT_32_UNSIGNED_INT_24_8_REV_ARB  |
| 307 | #endif  |
| 308 |   |
| 309 | /*  |
| 310 | ================================================================================================================================  |
| 311 |   |
| 312 | Internal format to glTexImage2D, glTexImage3D, glCompressedTexImage2D, glCompressedTexImage3D, glTexStorage2D, glTexStorage3D  |
| 313 |   |
| 314 | ================================================================================================================================  |
| 315 | */  |
| 316 |   |
| 317 | //  |
| 318 | // 8 bits per component  |
| 319 | //  |
| 320 |   |
| 321 | #if !defined( GL_R8 )  |
| 322 | #define GL_R8 0x8229 // same as GL_R8_EXT  |
| 323 | #endif  |
| 324 | #if !defined( GL_RG8 )  |
| 325 | #define GL_RG8 0x822B // same as GL_RG8_EXT  |
| 326 | #endif  |
| 327 | #if !defined( GL_RGB8 )  |
| 328 | #define GL_RGB8 0x8051 // same as GL_RGB8_EXT and GL_RGB8_OES  |
| 329 | #endif  |
| 330 | #if !defined( GL_RGBA8 )  |
| 331 | #define GL_RGBA8 0x8058 // same as GL_RGBA8_EXT and GL_RGBA8_OES  |
| 332 | #endif  |
| 333 |   |
| 334 | #if !defined( GL_R8_SNORM )  |
| 335 | #define GL_R8_SNORM 0x8F94  |
| 336 | #endif  |
| 337 | #if !defined( GL_RG8_SNORM )  |
| 338 | #define GL_RG8_SNORM 0x8F95  |
| 339 | #endif  |
| 340 | #if !defined( GL_RGB8_SNORM )  |
| 341 | #define GL_RGB8_SNORM 0x8F96  |
| 342 | #endif  |
| 343 | #if !defined( GL_RGBA8_SNORM )  |
| 344 | #define GL_RGBA8_SNORM 0x8F97  |
| 345 | #endif  |
| 346 |   |
| 347 | #if !defined( GL_R8UI )  |
| 348 | #define GL_R8UI 0x8232  |
| 349 | #endif  |
| 350 | #if !defined( GL_RG8UI )  |
| 351 | #define GL_RG8UI 0x8238  |
| 352 | #endif  |
| 353 | #if !defined( GL_RGB8UI )  |
| 354 | #define GL_RGB8UI 0x8D7D // same as GL_RGB8UI_EXT  |
| 355 | #endif  |
| 356 | #if !defined( GL_RGBA8UI )  |
| 357 | #define GL_RGBA8UI 0x8D7C // same as GL_RGBA8UI_EXT  |
| 358 | #endif  |
| 359 |   |
| 360 | #if !defined( GL_R8I )  |
| 361 | #define GL_R8I 0x8231  |
| 362 | #endif  |
| 363 | #if !defined( GL_RG8I )  |
| 364 | #define GL_RG8I 0x8237  |
| 365 | #endif  |
| 366 | #if !defined( GL_RGB8I )  |
| 367 | #define GL_RGB8I 0x8D8F // same as GL_RGB8I_EXT  |
| 368 | #endif  |
| 369 | #if !defined( GL_RGBA8I )  |
| 370 | #define GL_RGBA8I 0x8D8E // same as GL_RGBA8I_EXT  |
| 371 | #endif  |
| 372 |   |
| 373 | #if !defined( GL_SR8 )  |
| 374 | #define GL_SR8 0x8FBD // same as GL_SR8_EXT  |
| 375 | #endif  |
| 376 | #if !defined( GL_SRG8 )  |
| 377 | #define GL_SRG8 0x8FBE // same as GL_SRG8_EXT  |
| 378 | #endif  |
| 379 | #if !defined( GL_SRGB8 )  |
| 380 | #define GL_SRGB8 0x8C41 // same as GL_SRGB8_EXT  |
| 381 | #endif  |
| 382 | #if !defined( GL_SRGB8_ALPHA8 )  |
| 383 | #define GL_SRGB8_ALPHA8 0x8C43 // same as GL_SRGB8_ALPHA8_EXT  |
| 384 | #endif  |
| 385 |   |
| 386 | //  |
| 387 | // 16 bits per component  |
| 388 | //  |
| 389 |   |
| 390 | #if !defined( GL_R16 )  |
| 391 | #define GL_R16 0x822A // same as GL_R16_EXT  |
| 392 | #endif  |
| 393 | #if !defined( GL_RG16 )  |
| 394 | #define GL_RG16 0x822C // same as GL_RG16_EXT  |
| 395 | #endif  |
| 396 | #if !defined( GL_RGB16 )  |
| 397 | #define GL_RGB16 0x8054 // same as GL_RGB16_EXT  |
| 398 | #endif  |
| 399 | #if !defined( GL_RGBA16 )  |
| 400 | #define GL_RGBA16 0x805B // same as GL_RGBA16_EXT  |
| 401 | #endif  |
| 402 |   |
| 403 | #if !defined( GL_R16_SNORM )  |
| 404 | #define GL_R16_SNORM 0x8F98 // same as GL_R16_SNORM_EXT  |
| 405 | #endif  |
| 406 | #if !defined( GL_RG16_SNORM )  |
| 407 | #define GL_RG16_SNORM 0x8F99 // same as GL_RG16_SNORM_EXT  |
| 408 | #endif  |
| 409 | #if !defined( GL_RGB16_SNORM )  |
| 410 | #define GL_RGB16_SNORM 0x8F9A // same as GL_RGB16_SNORM_EXT  |
| 411 | #endif  |
| 412 | #if !defined( GL_RGBA16_SNORM )  |
| 413 | #define GL_RGBA16_SNORM 0x8F9B // same as GL_RGBA16_SNORM_EXT  |
| 414 | #endif  |
| 415 |   |
| 416 | #if !defined( GL_R16UI )  |
| 417 | #define GL_R16UI 0x8234  |
| 418 | #endif  |
| 419 | #if !defined( GL_RG16UI )  |
| 420 | #define GL_RG16UI 0x823A  |
| 421 | #endif  |
| 422 | #if !defined( GL_RGB16UI )  |
| 423 | #define GL_RGB16UI 0x8D77 // same as GL_RGB16UI_EXT  |
| 424 | #endif  |
| 425 | #if !defined( GL_RGBA16UI )  |
| 426 | #define GL_RGBA16UI 0x8D76 // same as GL_RGBA16UI_EXT  |
| 427 | #endif  |
| 428 |   |
| 429 | #if !defined( GL_R16I )  |
| 430 | #define GL_R16I 0x8233  |
| 431 | #endif  |
| 432 | #if !defined( GL_RG16I )  |
| 433 | #define GL_RG16I 0x8239  |
| 434 | #endif  |
| 435 | #if !defined( GL_RGB16I )  |
| 436 | #define GL_RGB16I 0x8D89 // same as GL_RGB16I_EXT  |
| 437 | #endif  |
| 438 | #if !defined( GL_RGBA16I )  |
| 439 | #define GL_RGBA16I 0x8D88 // same as GL_RGBA16I_EXT  |
| 440 | #endif  |
| 441 |   |
| 442 | #if !defined( GL_R16F )  |
| 443 | #define GL_R16F 0x822D // same as GL_R16F_EXT  |
| 444 | #endif  |
| 445 | #if !defined( GL_RG16F )  |
| 446 | #define GL_RG16F 0x822F // same as GL_RG16F_EXT  |
| 447 | #endif  |
| 448 | #if !defined( GL_RGB16F )  |
| 449 | #define GL_RGB16F 0x881B // same as GL_RGB16F_EXT and GL_RGB16F_ARB  |
| 450 | #endif  |
| 451 | #if !defined( GL_RGBA16F )  |
| 452 | #define GL_RGBA16F 0x881A // sama as GL_RGBA16F_EXT and GL_RGBA16F_ARB  |
| 453 | #endif  |
| 454 |   |
| 455 | //  |
| 456 | // 32 bits per component  |
| 457 | //  |
| 458 |   |
| 459 | #if !defined( GL_R32UI )  |
| 460 | #define GL_R32UI 0x8236  |
| 461 | #endif  |
| 462 | #if !defined( GL_RG32UI )  |
| 463 | #define GL_RG32UI 0x823C  |
| 464 | #endif  |
| 465 | #if !defined( GL_RGB32UI )  |
| 466 | #define GL_RGB32UI 0x8D71 // same as GL_RGB32UI_EXT  |
| 467 | #endif  |
| 468 | #if !defined( GL_RGBA32UI )  |
| 469 | #define GL_RGBA32UI 0x8D70 // same as GL_RGBA32UI_EXT  |
| 470 | #endif  |
| 471 |   |
| 472 | #if !defined( GL_R32I )  |
| 473 | #define GL_R32I 0x8235  |
| 474 | #endif  |
| 475 | #if !defined( GL_RG32I )  |
| 476 | #define GL_RG32I 0x823B  |
| 477 | #endif  |
| 478 | #if !defined( GL_RGB32I )  |
| 479 | #define GL_RGB32I 0x8D83 // same as GL_RGB32I_EXT  |
| 480 | #endif  |
| 481 | #if !defined( GL_RGBA32I )  |
| 482 | #define GL_RGBA32I 0x8D82 // same as GL_RGBA32I_EXT  |
| 483 | #endif  |
| 484 |   |
| 485 | #if !defined( GL_R32F )  |
| 486 | #define GL_R32F 0x822E // same as GL_R32F_EXT  |
| 487 | #endif  |
| 488 | #if !defined( GL_RG32F )  |
| 489 | #define GL_RG32F 0x8230 // same as GL_RG32F_EXT  |
| 490 | #endif  |
| 491 | #if !defined( GL_RGB32F )  |
| 492 | #define GL_RGB32F 0x8815 // same as GL_RGB32F_EXT and GL_RGB32F_ARB  |
| 493 | #endif  |
| 494 | #if !defined( GL_RGBA32F )  |
| 495 | #define GL_RGBA32F 0x8814 // same as GL_RGBA32F_EXT and GL_RGBA32F_ARB  |
| 496 | #endif  |
| 497 |   |
| 498 | //  |
| 499 | // Packed  |
| 500 | //  |
| 501 |   |
| 502 | #if !defined( GL_R3_G3_B2 )  |
| 503 | #define GL_R3_G3_B2 0x2A10  |
| 504 | #endif  |
| 505 | #if !defined( GL_RGB4 )  |
| 506 | #define GL_RGB4 0x804F // same as GL_RGB4_EXT  |
| 507 | #endif  |
| 508 | #if !defined( GL_RGB5 )  |
| 509 | #define GL_RGB5 0x8050 // same as GL_RGB5_EXT  |
| 510 | #endif  |
| 511 | #if !defined( GL_RGB565 )  |
| 512 | #define GL_RGB565 0x8D62 // same as GL_RGB565_EXT and GL_RGB565_OES  |
| 513 | #endif  |
| 514 | #if !defined( GL_RGB10 )  |
| 515 | #define GL_RGB10 0x8052 // same as GL_RGB10_EXT  |
| 516 | #endif  |
| 517 | #if !defined( GL_RGB12 )  |
| 518 | #define GL_RGB12 0x8053 // same as GL_RGB12_EXT  |
| 519 | #endif  |
| 520 | #if !defined( GL_RGBA2 )  |
| 521 | #define GL_RGBA2 0x8055 // same as GL_RGBA2_EXT  |
| 522 | #endif  |
| 523 | #if !defined( GL_RGBA4 )  |
| 524 | #define GL_RGBA4 0x8056 // same as GL_RGBA4_EXT and GL_RGBA4_OES  |
| 525 | #endif  |
| 526 | #if !defined( GL_RGBA12 )  |
| 527 | #define GL_RGBA12 0x805A // same as GL_RGBA12_EXT  |
| 528 | #endif  |
| 529 | #if !defined( GL_RGB5_A1 )  |
| 530 | #define GL_RGB5_A1 0x8057 // same as GL_RGB5_A1_EXT and GL_RGB5_A1_OES  |
| 531 | #endif  |
| 532 | #if !defined( GL_RGB10_A2 )  |
| 533 | #define GL_RGB10_A2 0x8059 // same as GL_RGB10_A2_EXT  |
| 534 | #endif  |
| 535 | #if !defined( GL_RGB10_A2UI )  |
| 536 | #define GL_RGB10_A2UI 0x906F  |
| 537 | #endif  |
| 538 | #if !defined( GL_R11F_G11F_B10F )  |
| 539 | #define GL_R11F_G11F_B10F 0x8C3A // same as GL_R11F_G11F_B10F_APPLE and GL_R11F_G11F_B10F_EXT  |
| 540 | #endif  |
| 541 | #if !defined( GL_RGB9_E5 )  |
| 542 | #define GL_RGB9_E5 0x8C3D // same as GL_RGB9_E5_APPLE and GL_RGB9_E5_EXT  |
| 543 | #endif  |
| 544 |   |
| 545 | //  |
| 546 | // Alpha  |
| 547 | //  |
| 548 |   |
| 549 | #if !defined( GL_ALPHA4 )  |
| 550 | #define GL_ALPHA4 0x803B // deprecated, same as GL_ALPHA4_EXT  |
| 551 | #endif  |
| 552 | #if !defined( GL_ALPHA8 )  |
| 553 | #define GL_ALPHA8 0x803C // deprecated, same as GL_ALPHA8_EXT  |
| 554 | #endif  |
| 555 | #if !defined( GL_ALPHA8_SNORM )  |
| 556 | #define GL_ALPHA8_SNORM 0x9014 // deprecated  |
| 557 | #endif  |
| 558 | #if !defined( GL_ALPHA8UI_EXT )  |
| 559 | #define GL_ALPHA8UI_EXT 0x8D7E // deprecated  |
| 560 | #endif  |
| 561 | #if !defined( GL_ALPHA8I_EXT )  |
| 562 | #define GL_ALPHA8I_EXT 0x8D90 // deprecated  |
| 563 | #endif  |
| 564 | #if !defined( GL_ALPHA12 )  |
| 565 | #define GL_ALPHA12 0x803D // deprecated, same as GL_ALPHA12_EXT  |
| 566 | #endif  |
| 567 | #if !defined( GL_ALPHA16 )  |
| 568 | #define GL_ALPHA16 0x803E // deprecated, same as GL_ALPHA16_EXT  |
| 569 | #endif  |
| 570 | #if !defined( GL_ALPHA16_SNORM )  |
| 571 | #define GL_ALPHA16_SNORM 0x9018 // deprecated  |
| 572 | #endif  |
| 573 | #if !defined( GL_ALPHA16UI_EXT )  |
| 574 | #define GL_ALPHA16UI_EXT 0x8D78 // deprecated  |
| 575 | #endif  |
| 576 | #if !defined( GL_ALPHA16I_EXT )  |
| 577 | #define GL_ALPHA16I_EXT 0x8D8A // deprecated  |
| 578 | #endif  |
| 579 | #if !defined( GL_ALPHA16F_ARB )  |
| 580 | #define GL_ALPHA16F_ARB 0x881C // deprecated, same as GL_ALPHA_FLOAT16_APPLE and GL_ALPHA_FLOAT16_ATI  |
| 581 | #endif  |
| 582 | #if !defined( GL_ALPHA32UI_EXT )  |
| 583 | #define GL_ALPHA32UI_EXT 0x8D72 // deprecated  |
| 584 | #endif  |
| 585 | #if !defined( GL_ALPHA32I_EXT )  |
| 586 | #define GL_ALPHA32I_EXT 0x8D84 // deprecated  |
| 587 | #endif  |
| 588 | #if !defined( GL_ALPHA32F_ARB )  |
| 589 | #define GL_ALPHA32F_ARB 0x8816 // deprecated, same as GL_ALPHA_FLOAT32_APPLE and GL_ALPHA_FLOAT32_ATI  |
| 590 | #endif  |
| 591 |   |
| 592 | //  |
| 593 | // Luminance  |
| 594 | //  |
| 595 |   |
| 596 | #if !defined( GL_LUMINANCE4 )  |
| 597 | #define GL_LUMINANCE4 0x803F // deprecated, same as GL_LUMINANCE4_EXT  |
| 598 | #endif  |
| 599 | #if !defined( GL_LUMINANCE8 )  |
| 600 | #define GL_LUMINANCE8 0x8040 // deprecated, same as GL_LUMINANCE8_EXT  |
| 601 | #endif  |
| 602 | #if !defined( GL_LUMINANCE8_SNORM )  |
| 603 | #define GL_LUMINANCE8_SNORM 0x9015 // deprecated  |
| 604 | #endif  |
| 605 | #if !defined( GL_SLUMINANCE8 )  |
| 606 | #define GL_SLUMINANCE8 0x8C47 // deprecated, same as GL_SLUMINANCE8_EXT  |
| 607 | #endif  |
| 608 | #if !defined( GL_LUMINANCE8UI_EXT )  |
| 609 | #define GL_LUMINANCE8UI_EXT 0x8D80 // deprecated  |
| 610 | #endif  |
| 611 | #if !defined( GL_LUMINANCE8I_EXT )  |
| 612 | #define GL_LUMINANCE8I_EXT 0x8D92 // deprecated  |
| 613 | #endif  |
| 614 | #if !defined( GL_LUMINANCE12 )  |
| 615 | #define GL_LUMINANCE12 0x8041 // deprecated, same as GL_LUMINANCE12_EXT  |
| 616 | #endif  |
| 617 | #if !defined( GL_LUMINANCE16 )  |
| 618 | #define GL_LUMINANCE16 0x8042 // deprecated, same as GL_LUMINANCE16_EXT  |
| 619 | #endif  |
| 620 | #if !defined( GL_LUMINANCE16_SNORM )  |
| 621 | #define GL_LUMINANCE16_SNORM 0x9019 // deprecated  |
| 622 | #endif  |
| 623 | #if !defined( GL_LUMINANCE16UI_EXT )  |
| 624 | #define GL_LUMINANCE16UI_EXT 0x8D7A // deprecated  |
| 625 | #endif  |
| 626 | #if !defined( GL_LUMINANCE16I_EXT )  |
| 627 | #define GL_LUMINANCE16I_EXT 0x8D8C // deprecated  |
| 628 | #endif  |
| 629 | #if !defined( GL_LUMINANCE16F_ARB )  |
| 630 | #define GL_LUMINANCE16F_ARB 0x881E // deprecated, same as GL_LUMINANCE_FLOAT16_APPLE and GL_LUMINANCE_FLOAT16_ATI  |
| 631 | #endif  |
| 632 | #if !defined( GL_LUMINANCE32UI_EXT )  |
| 633 | #define GL_LUMINANCE32UI_EXT 0x8D74 // deprecated  |
| 634 | #endif  |
| 635 | #if !defined( GL_LUMINANCE32I_EXT )  |
| 636 | #define GL_LUMINANCE32I_EXT 0x8D86 // deprecated  |
| 637 | #endif  |
| 638 | #if !defined( GL_LUMINANCE32F_ARB )  |
| 639 | #define GL_LUMINANCE32F_ARB 0x8818 // deprecated, same as GL_LUMINANCE_FLOAT32_APPLE and GL_LUMINANCE_FLOAT32_ATI  |
| 640 | #endif  |
| 641 |   |
| 642 | //  |
| 643 | // Luminance/Alpha  |
| 644 | //  |
| 645 |   |
| 646 | #if !defined( GL_LUMINANCE4_ALPHA4 )  |
| 647 | #define GL_LUMINANCE4_ALPHA4 0x8043 // deprecated, same as GL_LUMINANCE4_ALPHA4_EXT  |
| 648 | #endif  |
| 649 | #if !defined( GL_LUMINANCE6_ALPHA2 )  |
| 650 | #define GL_LUMINANCE6_ALPHA2 0x8044 // deprecated, same as GL_LUMINANCE6_ALPHA2_EXT  |
| 651 | #endif  |
| 652 | #if !defined( GL_LUMINANCE8_ALPHA8 )  |
| 653 | #define GL_LUMINANCE8_ALPHA8 0x8045 // deprecated, same as GL_LUMINANCE8_ALPHA8_EXT  |
| 654 | #endif  |
| 655 | #if !defined( GL_LUMINANCE8_ALPHA8_SNORM )  |
| 656 | #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 // deprecated  |
| 657 | #endif  |
| 658 | #if !defined( GL_SLUMINANCE8_ALPHA8 )  |
| 659 | #define GL_SLUMINANCE8_ALPHA8 0x8C45 // deprecated, same as GL_SLUMINANCE8_ALPHA8_EXT  |
| 660 | #endif  |
| 661 | #if !defined( GL_LUMINANCE_ALPHA8UI_EXT )  |
| 662 | #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 // deprecated  |
| 663 | #endif  |
| 664 | #if !defined( GL_LUMINANCE_ALPHA8I_EXT )  |
| 665 | #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 // deprecated  |
| 666 | #endif  |
| 667 | #if !defined( GL_LUMINANCE12_ALPHA4 )  |
| 668 | #define GL_LUMINANCE12_ALPHA4 0x8046 // deprecated, same as GL_LUMINANCE12_ALPHA4_EXT  |
| 669 | #endif  |
| 670 | #if !defined( GL_LUMINANCE12_ALPHA12 )  |
| 671 | #define GL_LUMINANCE12_ALPHA12 0x8047 // deprecated, same as GL_LUMINANCE12_ALPHA12_EXT  |
| 672 | #endif  |
| 673 | #if !defined( GL_LUMINANCE16_ALPHA16 )  |
| 674 | #define GL_LUMINANCE16_ALPHA16 0x8048 // deprecated, same as GL_LUMINANCE16_ALPHA16_EXT  |
| 675 | #endif  |
| 676 | #if !defined( GL_LUMINANCE16_ALPHA16_SNORM )  |
| 677 | #define GL_LUMINANCE16_ALPHA16_SNORM 0x901A // deprecated  |
| 678 | #endif  |
| 679 | #if !defined( GL_LUMINANCE_ALPHA16UI_EXT )  |
| 680 | #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B // deprecated  |
| 681 | #endif  |
| 682 | #if !defined( GL_LUMINANCE_ALPHA16I_EXT )  |
| 683 | #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D // deprecated  |
| 684 | #endif  |
| 685 | #if !defined( GL_LUMINANCE_ALPHA16F_ARB )  |
| 686 | #define GL_LUMINANCE_ALPHA16F_ARB 0x881F // deprecated, same as GL_LUMINANCE_ALPHA_FLOAT16_APPLE and GL_LUMINANCE_ALPHA_FLOAT16_ATI  |
| 687 | #endif  |
| 688 | #if !defined( GL_LUMINANCE_ALPHA32UI_EXT )  |
| 689 | #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 // deprecated  |
| 690 | #endif  |
| 691 | #if !defined( GL_LUMINANCE_ALPHA32I_EXT )  |
| 692 | #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 // deprecated  |
| 693 | #endif  |
| 694 | #if !defined( GL_LUMINANCE_ALPHA32F_ARB )  |
| 695 | #define GL_LUMINANCE_ALPHA32F_ARB 0x8819 // deprecated, same as GL_LUMINANCE_ALPHA_FLOAT32_APPLE and GL_LUMINANCE_ALPHA_FLOAT32_ATI  |
| 696 | #endif  |
| 697 |   |
| 698 | //  |
| 699 | // Intensity  |
| 700 | //  |
| 701 |   |
| 702 | #if !defined( GL_INTENSITY4 )  |
| 703 | #define GL_INTENSITY4 0x804A // deprecated, same as GL_INTENSITY4_EXT  |
| 704 | #endif  |
| 705 | #if !defined( GL_INTENSITY8 )  |
| 706 | #define GL_INTENSITY8 0x804B // deprecated, same as GL_INTENSITY8_EXT  |
| 707 | #endif  |
| 708 | #if !defined( GL_INTENSITY8_SNORM )  |
| 709 | #define GL_INTENSITY8_SNORM 0x9017 // deprecated  |
| 710 | #endif  |
| 711 | #if !defined( GL_INTENSITY8UI_EXT )  |
| 712 | #define GL_INTENSITY8UI_EXT 0x8D7F // deprecated  |
| 713 | #endif  |
| 714 | #if !defined( GL_INTENSITY8I_EXT )  |
| 715 | #define GL_INTENSITY8I_EXT 0x8D91 // deprecated  |
| 716 | #endif  |
| 717 | #if !defined( GL_INTENSITY12 )  |
| 718 | #define GL_INTENSITY12 0x804C // deprecated, same as GL_INTENSITY12_EXT  |
| 719 | #endif  |
| 720 | #if !defined( GL_INTENSITY16 )  |
| 721 | #define GL_INTENSITY16 0x804D // deprecated, same as GL_INTENSITY16_EXT  |
| 722 | #endif  |
| 723 | #if !defined( GL_INTENSITY16_SNORM )  |
| 724 | #define GL_INTENSITY16_SNORM 0x901B // deprecated  |
| 725 | #endif  |
| 726 | #if !defined( GL_INTENSITY16UI_EXT )  |
| 727 | #define GL_INTENSITY16UI_EXT 0x8D79 // deprecated  |
| 728 | #endif  |
| 729 | #if !defined( GL_INTENSITY16I_EXT )  |
| 730 | #define GL_INTENSITY16I_EXT 0x8D8B // deprecated  |
| 731 | #endif  |
| 732 | #if !defined( GL_INTENSITY16F_ARB )  |
| 733 | #define GL_INTENSITY16F_ARB 0x881D // deprecated, same as GL_INTENSITY_FLOAT16_APPLE and GL_INTENSITY_FLOAT16_ATI  |
| 734 | #endif  |
| 735 | #if !defined( GL_INTENSITY32UI_EXT )  |
| 736 | #define GL_INTENSITY32UI_EXT 0x8D73 // deprecated  |
| 737 | #endif  |
| 738 | #if !defined( GL_INTENSITY32I_EXT )  |
| 739 | #define GL_INTENSITY32I_EXT 0x8D85 // deprecated  |
| 740 | #endif  |
| 741 | #if !defined( GL_INTENSITY32F_ARB )  |
| 742 | #define GL_INTENSITY32F_ARB 0x8817 // deprecated, same as GL_INTENSITY_FLOAT32_APPLE and GL_INTENSITY_FLOAT32_ATI  |
| 743 | #endif  |
| 744 |   |
| 745 | //  |
| 746 | // Generic compression  |
| 747 | //  |
| 748 |   |
| 749 | #if !defined( GL_COMPRESSED_RED )  |
| 750 | #define GL_COMPRESSED_RED 0x8225  |
| 751 | #endif  |
| 752 | #if !defined( GL_COMPRESSED_ALPHA )  |
| 753 | #define GL_COMPRESSED_ALPHA 0x84E9 // deprecated, same as GL_COMPRESSED_ALPHA_ARB  |
| 754 | #endif  |
| 755 | #if !defined( GL_COMPRESSED_LUMINANCE )  |
| 756 | #define GL_COMPRESSED_LUMINANCE 0x84EA // deprecated, same as GL_COMPRESSED_LUMINANCE_ARB  |
| 757 | #endif  |
| 758 | #if !defined( GL_COMPRESSED_SLUMINANCE )  |
| 759 | #define GL_COMPRESSED_SLUMINANCE 0x8C4A // deprecated, same as GL_COMPRESSED_SLUMINANCE_EXT  |
| 760 | #endif  |
| 761 | #if !defined( GL_COMPRESSED_LUMINANCE_ALPHA )  |
| 762 | #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB // deprecated, same as GL_COMPRESSED_LUMINANCE_ALPHA_ARB  |
| 763 | #endif  |
| 764 | #if !defined( GL_COMPRESSED_SLUMINANCE_ALPHA )  |
| 765 | #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B // deprecated, same as GL_COMPRESSED_SLUMINANCE_ALPHA_EXT  |
| 766 | #endif  |
| 767 | #if !defined( GL_COMPRESSED_INTENSITY )  |
| 768 | #define GL_COMPRESSED_INTENSITY 0x84EC // deprecated, same as GL_COMPRESSED_INTENSITY_ARB  |
| 769 | #endif  |
| 770 | #if !defined( GL_COMPRESSED_RG )  |
| 771 | #define GL_COMPRESSED_RG 0x8226  |
| 772 | #endif  |
| 773 | #if !defined( GL_COMPRESSED_RGB )  |
| 774 | #define GL_COMPRESSED_RGB 0x84ED // same as GL_COMPRESSED_RGB_ARB  |
| 775 | #endif  |
| 776 | #if !defined( GL_COMPRESSED_RGBA )  |
| 777 | #define GL_COMPRESSED_RGBA 0x84EE // same as GL_COMPRESSED_RGBA_ARB  |
| 778 | #endif  |
| 779 | #if !defined( GL_COMPRESSED_SRGB )  |
| 780 | #define GL_COMPRESSED_SRGB 0x8C48 // same as GL_COMPRESSED_SRGB_EXT  |
| 781 | #endif  |
| 782 | #if !defined( GL_COMPRESSED_SRGB_ALPHA )  |
| 783 | #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 // same as GL_COMPRESSED_SRGB_ALPHA_EXT  |
| 784 | #endif  |
| 785 |   |
| 786 | //  |
| 787 | // FXT1  |
| 788 | //  |
| 789 |   |
| 790 | #if !defined( GL_COMPRESSED_RGB_FXT1_3DFX )  |
| 791 | #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 // deprecated  |
| 792 | #endif  |
| 793 | #if !defined( GL_COMPRESSED_RGBA_FXT1_3DFX )  |
| 794 | #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 // deprecated  |
| 795 | #endif  |
| 796 |   |
| 797 | //  |
| 798 | // S3TC/DXT/BC  |
| 799 | //  |
| 800 |   |
| 801 | #if !defined( GL_COMPRESSED_RGB_S3TC_DXT1_EXT )  |
| 802 | #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0  |
| 803 | #endif  |
| 804 | #if !defined( GL_COMPRESSED_RGBA_S3TC_DXT1_EXT )  |
| 805 | #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1  |
| 806 | #endif  |
| 807 | #if !defined( GL_COMPRESSED_RGBA_S3TC_DXT3_EXT )  |
| 808 | #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2  |
| 809 | #endif  |
| 810 | #if !defined( GL_COMPRESSED_RGBA_S3TC_DXT5_EXT )  |
| 811 | #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3  |
| 812 | #endif  |
| 813 |   |
| 814 | #if !defined( GL_COMPRESSED_SRGB_S3TC_DXT1_EXT )  |
| 815 | #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C  |
| 816 | #endif  |
| 817 | #if !defined( GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT )  |
| 818 | #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D  |
| 819 | #endif  |
| 820 | #if !defined( GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT )  |
| 821 | #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E  |
| 822 | #endif  |
| 823 | #if !defined( GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT )  |
| 824 | #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F  |
| 825 | #endif  |
| 826 |   |
| 827 | #if !defined( GL_COMPRESSED_LUMINANCE_LATC1_EXT )  |
| 828 | #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70  |
| 829 | #endif  |
| 830 | #if !defined( GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT )  |
| 831 | #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72  |
| 832 | #endif  |
| 833 | #if !defined( GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT )  |
| 834 | #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71  |
| 835 | #endif  |
| 836 | #if !defined( GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT )  |
| 837 | #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73  |
| 838 | #endif  |
| 839 |   |
| 840 | #if !defined( GL_COMPRESSED_RED_RGTC1 )  |
| 841 | #define GL_COMPRESSED_RED_RGTC1 0x8DBB // same as GL_COMPRESSED_RED_RGTC1_EXT  |
| 842 | #endif  |
| 843 | #if !defined( GL_COMPRESSED_RG_RGTC2 )  |
| 844 | #define GL_COMPRESSED_RG_RGTC2 0x8DBD // same as GL_COMPRESSED_RG_RGTC2_EXT  |
| 845 | #endif  |
| 846 | #if !defined( GL_COMPRESSED_SIGNED_RED_RGTC1 )  |
| 847 | #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC // same as GL_COMPRESSED_SIGNED_RED_RGTC1_EXT  |
| 848 | #endif  |
| 849 | #if !defined( GL_COMPRESSED_SIGNED_RG_RGTC2 )  |
| 850 | #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE // same as GL_COMPRESSED_SIGNED_RG_RGTC2_EXT  |
| 851 | #endif  |
| 852 |   |
| 853 | #if !defined( GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT )  |
| 854 | #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E // same as GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB  |
| 855 | #endif  |
| 856 | #if !defined( GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT )  |
| 857 | #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F // same as GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB  |
| 858 | #endif  |
| 859 | #if !defined( GL_COMPRESSED_RGBA_BPTC_UNORM )  |
| 860 | #define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C // same as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB   |
| 861 | #endif  |
| 862 | #if !defined( GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM )  |
| 863 | #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D // same as GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB  |
| 864 | #endif  |
| 865 |   |
| 866 | //  |
| 867 | // ETC  |
| 868 | //  |
| 869 |   |
| 870 | #if !defined( GL_ETC1_RGB8_OES )  |
| 871 | #define GL_ETC1_RGB8_OES 0x8D64  |
| 872 | #endif  |
| 873 |   |
| 874 | #if !defined( GL_COMPRESSED_RGB8_ETC2 )  |
| 875 | #define GL_COMPRESSED_RGB8_ETC2 0x9274  |
| 876 | #endif  |
| 877 | #if !defined( GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 )  |
| 878 | #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276  |
| 879 | #endif  |
| 880 | #if !defined( GL_COMPRESSED_RGBA8_ETC2_EAC )  |
| 881 | #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278  |
| 882 | #endif  |
| 883 |   |
| 884 | #if !defined( GL_COMPRESSED_SRGB8_ETC2 )  |
| 885 | #define GL_COMPRESSED_SRGB8_ETC2 0x9275  |
| 886 | #endif  |
| 887 | #if !defined( GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 )  |
| 888 | #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277  |
| 889 | #endif  |
| 890 | #if !defined( GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC )  |
| 891 | #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279  |
| 892 | #endif  |
| 893 |   |
| 894 | #if !defined( GL_COMPRESSED_R11_EAC )  |
| 895 | #define GL_COMPRESSED_R11_EAC 0x9270  |
| 896 | #endif  |
| 897 | #if !defined( GL_COMPRESSED_RG11_EAC )  |
| 898 | #define GL_COMPRESSED_RG11_EAC 0x9272  |
| 899 | #endif  |
| 900 | #if !defined( GL_COMPRESSED_SIGNED_R11_EAC )  |
| 901 | #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271  |
| 902 | #endif  |
| 903 | #if !defined( GL_COMPRESSED_SIGNED_RG11_EAC )  |
| 904 | #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273  |
| 905 | #endif  |
| 906 |   |
| 907 | //  |
| 908 | // PVRTC  |
| 909 | //  |
| 910 |   |
| 911 | #if !defined( GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG )  |
| 912 | #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01  |
| 913 | #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00  |
| 914 | #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03  |
| 915 | #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02  |
| 916 | #endif  |
| 917 | #if !defined( GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG )  |
| 918 | #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137  |
| 919 | #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138  |
| 920 | #endif  |
| 921 | #if !defined( GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT )  |
| 922 | #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54  |
| 923 | #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55  |
| 924 | #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56  |
| 925 | #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57  |
| 926 | #endif  |
| 927 | #if !defined( GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG )  |
| 928 | #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0  |
| 929 | #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1  |
| 930 | #endif  |
| 931 |   |
| 932 | //  |
| 933 | // ASTC  |
| 934 | //  |
| 935 |   |
| 936 | #if !defined( GL_COMPRESSED_RGBA_ASTC_4x4_KHR )  |
| 937 | #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0  |
| 938 | #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1  |
| 939 | #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2  |
| 940 | #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3  |
| 941 | #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4  |
| 942 | #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5  |
| 943 | #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6  |
| 944 | #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7  |
| 945 | #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8  |
| 946 | #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9  |
| 947 | #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA  |
| 948 | #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB  |
| 949 | #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC  |
| 950 | #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD  |
| 951 | #endif  |
| 952 |   |
| 953 | #if !defined( GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR )  |
| 954 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0  |
| 955 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1  |
| 956 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2  |
| 957 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3  |
| 958 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4  |
| 959 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5  |
| 960 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6  |
| 961 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7  |
| 962 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8  |
| 963 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9  |
| 964 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA  |
| 965 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB  |
| 966 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC  |
| 967 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD  |
| 968 | #endif  |
| 969 |   |
| 970 | #if !defined( GL_COMPRESSED_RGBA_ASTC_3x3x3_OES )  |
| 971 | #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0  |
| 972 | #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1  |
| 973 | #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2  |
| 974 | #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3  |
| 975 | #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4  |
| 976 | #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5  |
| 977 | #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6  |
| 978 | #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7  |
| 979 | #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8  |
| 980 | #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9  |
| 981 | #endif  |
| 982 |   |
| 983 | #if !defined( GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES )  |
| 984 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0  |
| 985 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1  |
| 986 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2  |
| 987 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3  |
| 988 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4  |
| 989 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5  |
| 990 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6  |
| 991 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7  |
| 992 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8  |
| 993 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9  |
| 994 | #endif  |
| 995 |   |
| 996 | //  |
| 997 | // ATC  |
| 998 | //  |
| 999 |   |
| 1000 | #if !defined( GL_ATC_RGB_AMD )  |
| 1001 | #define GL_ATC_RGB_AMD 0x8C92  |
| 1002 | #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93  |
| 1003 | #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE  |
| 1004 | #endif  |
| 1005 |   |
| 1006 | //  |
| 1007 | // Palletized (combined palette)  |
| 1008 | //  |
| 1009 |   |
| 1010 | #if !defined( GL_PALETTE4_RGB8_OES )  |
| 1011 | #define GL_PALETTE4_RGB8_OES 0x8B90  |
| 1012 | #define GL_PALETTE4_RGBA8_OES 0x8B91  |
| 1013 | #define GL_PALETTE4_R5_G6_B5_OES 0x8B92  |
| 1014 | #define GL_PALETTE4_RGBA4_OES 0x8B93  |
| 1015 | #define GL_PALETTE4_RGB5_A1_OES 0x8B94  |
| 1016 | #define GL_PALETTE8_RGB8_OES 0x8B95  |
| 1017 | #define GL_PALETTE8_RGBA8_OES 0x8B96  |
| 1018 | #define GL_PALETTE8_R5_G6_B5_OES 0x8B97  |
| 1019 | #define GL_PALETTE8_RGBA4_OES 0x8B98  |
| 1020 | #define GL_PALETTE8_RGB5_A1_OES 0x8B99  |
| 1021 | #endif  |
| 1022 |   |
| 1023 | //  |
| 1024 | // Palletized (separate palette)  |
| 1025 | //  |
| 1026 |   |
| 1027 | #if !defined( GL_COLOR_INDEX1_EXT )  |
| 1028 | #define GL_COLOR_INDEX1_EXT 0x80E2 // deprecated  |
| 1029 | #define GL_COLOR_INDEX2_EXT 0x80E3 // deprecated  |
| 1030 | #define GL_COLOR_INDEX4_EXT 0x80E4 // deprecated  |
| 1031 | #define GL_COLOR_INDEX8_EXT 0x80E5 // deprecated  |
| 1032 | #define GL_COLOR_INDEX12_EXT 0x80E6 // deprecated  |
| 1033 | #define GL_COLOR_INDEX16_EXT 0x80E7 // deprecated  |
| 1034 | #endif  |
| 1035 |   |
| 1036 | //  |
| 1037 | // Depth/stencil  |
| 1038 | //  |
| 1039 |   |
| 1040 | #if !defined( GL_DEPTH_COMPONENT16 )  |
| 1041 | #define GL_DEPTH_COMPONENT16 0x81A5 // same as GL_DEPTH_COMPONENT16_SGIX and GL_DEPTH_COMPONENT16_ARB  |
| 1042 | #endif  |
| 1043 | #if !defined( GL_DEPTH_COMPONENT24 )  |
| 1044 | #define GL_DEPTH_COMPONENT24 0x81A6 // same as GL_DEPTH_COMPONENT24_SGIX and GL_DEPTH_COMPONENT24_ARB  |
| 1045 | #endif  |
| 1046 | #if !defined( GL_DEPTH_COMPONENT32 )  |
| 1047 | #define GL_DEPTH_COMPONENT32 0x81A7 // same as GL_DEPTH_COMPONENT32_SGIX and GL_DEPTH_COMPONENT32_ARB and GL_DEPTH_COMPONENT32_OES  |
| 1048 | #endif  |
| 1049 | #if !defined( GL_DEPTH_COMPONENT32F )  |
| 1050 | #define GL_DEPTH_COMPONENT32F 0x8CAC // same as GL_DEPTH_COMPONENT32F_ARB  |
| 1051 | #endif  |
| 1052 | #if !defined( GL_DEPTH_COMPONENT32F_NV )  |
| 1053 | #define GL_DEPTH_COMPONENT32F_NV 0x8DAB // note that this is different from GL_DEPTH_COMPONENT32F  |
| 1054 | #endif  |
| 1055 | #if !defined( GL_STENCIL_INDEX1 )  |
| 1056 | #define GL_STENCIL_INDEX1 0x8D46 // same as GL_STENCIL_INDEX1_EXT  |
| 1057 | #endif  |
| 1058 | #if !defined( GL_STENCIL_INDEX4 )  |
| 1059 | #define GL_STENCIL_INDEX4 0x8D47 // same as GL_STENCIL_INDEX4_EXT  |
| 1060 | #endif  |
| 1061 | #if !defined( GL_STENCIL_INDEX8 )  |
| 1062 | #define GL_STENCIL_INDEX8 0x8D48 // same as GL_STENCIL_INDEX8_EXT  |
| 1063 | #endif  |
| 1064 | #if !defined( GL_STENCIL_INDEX16 )  |
| 1065 | #define GL_STENCIL_INDEX16 0x8D49 // same as GL_STENCIL_INDEX16_EXT  |
| 1066 | #endif  |
| 1067 | #if !defined( GL_DEPTH24_STENCIL8 )  |
| 1068 | #define GL_DEPTH24_STENCIL8 0x88F0 // same as GL_DEPTH24_STENCIL8_EXT and GL_DEPTH24_STENCIL8_OES  |
| 1069 | #endif  |
| 1070 | #if !defined( GL_DEPTH32F_STENCIL8 )  |
| 1071 | #define GL_DEPTH32F_STENCIL8 0x8CAD // same as GL_DEPTH32F_STENCIL8_ARB  |
| 1072 | #endif  |
| 1073 | #if !defined( GL_DEPTH32F_STENCIL8_NV )  |
| 1074 | #define GL_DEPTH32F_STENCIL8_NV 0x8DAC // note that this is different from GL_DEPTH32F_STENCIL8  |
| 1075 | #endif  |
| 1076 |   |
| 1077 | static inline GLenum glGetFormatFromInternalFormat( const GLenum internalFormat )  |
| 1078 | {  |
| 1079 | switch ( internalFormat )  |
| 1080 | {  |
| 1081 | //  |
| 1082 | // 8 bits per component  |
| 1083 | //  |
| 1084 | case GL_R8: return GL_RED; // 1-component, 8-bit unsigned normalized  |
| 1085 | case GL_RG8: return GL_RG; // 2-component, 8-bit unsigned normalized  |
| 1086 | case GL_RGB8: return GL_RGB; // 3-component, 8-bit unsigned normalized  |
| 1087 | case GL_RGBA8: return GL_RGBA; // 4-component, 8-bit unsigned normalized  |
| 1088 |   |
| 1089 | case GL_R8_SNORM: return GL_RED; // 1-component, 8-bit signed normalized  |
| 1090 | case GL_RG8_SNORM: return GL_RG; // 2-component, 8-bit signed normalized  |
| 1091 | case GL_RGB8_SNORM: return GL_RGB; // 3-component, 8-bit signed normalized  |
| 1092 | case GL_RGBA8_SNORM: return GL_RGBA; // 4-component, 8-bit signed normalized  |
| 1093 |   |
| 1094 | case GL_R8UI: return GL_RED; // 1-component, 8-bit unsigned integer  |
| 1095 | case GL_RG8UI: return GL_RG; // 2-component, 8-bit unsigned integer  |
| 1096 | case GL_RGB8UI: return GL_RGB; // 3-component, 8-bit unsigned integer  |
| 1097 | case GL_RGBA8UI: return GL_RGBA; // 4-component, 8-bit unsigned integer  |
| 1098 |   |
| 1099 | case GL_R8I: return GL_RED; // 1-component, 8-bit signed integer  |
| 1100 | case GL_RG8I: return GL_RG; // 2-component, 8-bit signed integer  |
| 1101 | case GL_RGB8I: return GL_RGB; // 3-component, 8-bit signed integer  |
| 1102 | case GL_RGBA8I: return GL_RGBA; // 4-component, 8-bit signed integer  |
| 1103 |   |
| 1104 | case GL_SR8: return GL_RED; // 1-component, 8-bit sRGB  |
| 1105 | case GL_SRG8: return GL_RG; // 2-component, 8-bit sRGB  |
| 1106 | case GL_SRGB8: return GL_RGB; // 3-component, 8-bit sRGB  |
| 1107 | case GL_SRGB8_ALPHA8: return GL_RGBA; // 4-component, 8-bit sRGB  |
| 1108 |   |
| 1109 | //  |
| 1110 | // 16 bits per component  |
| 1111 | //  |
| 1112 | case GL_R16: return GL_RED; // 1-component, 16-bit unsigned normalized  |
| 1113 | case GL_RG16: return GL_RG; // 2-component, 16-bit unsigned normalized  |
| 1114 | case GL_RGB16: return GL_RGB; // 3-component, 16-bit unsigned normalized  |
| 1115 | case GL_RGBA16: return GL_RGBA; // 4-component, 16-bit unsigned normalized  |
| 1116 |   |
| 1117 | case GL_R16_SNORM: return GL_RED; // 1-component, 16-bit signed normalized  |
| 1118 | case GL_RG16_SNORM: return GL_RG; // 2-component, 16-bit signed normalized  |
| 1119 | case GL_RGB16_SNORM: return GL_RGB; // 3-component, 16-bit signed normalized  |
| 1120 | case GL_RGBA16_SNORM: return GL_RGBA; // 4-component, 16-bit signed normalized  |
| 1121 |   |
| 1122 | case GL_R16UI: return GL_RED; // 1-component, 16-bit unsigned integer  |
| 1123 | case GL_RG16UI: return GL_RG; // 2-component, 16-bit unsigned integer  |
| 1124 | case GL_RGB16UI: return GL_RGB; // 3-component, 16-bit unsigned integer  |
| 1125 | case GL_RGBA16UI: return GL_RGBA; // 4-component, 16-bit unsigned integer  |
| 1126 |   |
| 1127 | case GL_R16I: return GL_RED; // 1-component, 16-bit signed integer  |
| 1128 | case GL_RG16I: return GL_RG; // 2-component, 16-bit signed integer  |
| 1129 | case GL_RGB16I: return GL_RGB; // 3-component, 16-bit signed integer  |
| 1130 | case GL_RGBA16I: return GL_RGBA; // 4-component, 16-bit signed integer  |
| 1131 |   |
| 1132 | case GL_R16F: return GL_RED; // 1-component, 16-bit floating-point  |
| 1133 | case GL_RG16F: return GL_RG; // 2-component, 16-bit floating-point  |
| 1134 | case GL_RGB16F: return GL_RGB; // 3-component, 16-bit floating-point  |
| 1135 | case GL_RGBA16F: return GL_RGBA; // 4-component, 16-bit floating-point  |
| 1136 |   |
| 1137 | //  |
| 1138 | // 32 bits per component  |
| 1139 | //  |
| 1140 | case GL_R32UI: return GL_RED; // 1-component, 32-bit unsigned integer  |
| 1141 | case GL_RG32UI: return GL_RG; // 2-component, 32-bit unsigned integer  |
| 1142 | case GL_RGB32UI: return GL_RGB; // 3-component, 32-bit unsigned integer  |
| 1143 | case GL_RGBA32UI: return GL_RGBA; // 4-component, 32-bit unsigned integer  |
| 1144 |   |
| 1145 | case GL_R32I: return GL_RED; // 1-component, 32-bit signed integer  |
| 1146 | case GL_RG32I: return GL_RG; // 2-component, 32-bit signed integer  |
| 1147 | case GL_RGB32I: return GL_RGB; // 3-component, 32-bit signed integer  |
| 1148 | case GL_RGBA32I: return GL_RGBA; // 4-component, 32-bit signed integer  |
| 1149 |   |
| 1150 | case GL_R32F: return GL_RED; // 1-component, 32-bit floating-point  |
| 1151 | case GL_RG32F: return GL_RG; // 2-component, 32-bit floating-point  |
| 1152 | case GL_RGB32F: return GL_RGB; // 3-component, 32-bit floating-point  |
| 1153 | case GL_RGBA32F: return GL_RGBA; // 4-component, 32-bit floating-point  |
| 1154 |   |
| 1155 | //  |
| 1156 | // Packed  |
| 1157 | //  |
| 1158 | case GL_R3_G3_B2: return GL_RGB; // 3-component 3:3:2, unsigned normalized  |
| 1159 | case GL_RGB4: return GL_RGB; // 3-component 4:4:4, unsigned normalized  |
| 1160 | case GL_RGB5: return GL_RGB; // 3-component 5:5:5, unsigned normalized  |
| 1161 | case GL_RGB565: return GL_RGB; // 3-component 5:6:5, unsigned normalized  |
| 1162 | case GL_RGB10: return GL_RGB; // 3-component 10:10:10, unsigned normalized  |
| 1163 | case GL_RGB12: return GL_RGB; // 3-component 12:12:12, unsigned normalized  |
| 1164 | case GL_RGBA2: return GL_RGBA; // 4-component 2:2:2:2, unsigned normalized  |
| 1165 | case GL_RGBA4: return GL_RGBA; // 4-component 4:4:4:4, unsigned normalized  |
| 1166 | case GL_RGBA12: return GL_RGBA; // 4-component 12:12:12:12, unsigned normalized  |
| 1167 | case GL_RGB5_A1: return GL_RGBA; // 4-component 5:5:5:1, unsigned normalized  |
| 1168 | case GL_RGB10_A2: return GL_RGBA; // 4-component 10:10:10:2, unsigned normalized  |
| 1169 | case GL_RGB10_A2UI: return GL_RGBA; // 4-component 10:10:10:2, unsigned integer  |
| 1170 | case GL_R11F_G11F_B10F: return GL_RGB; // 3-component 11:11:10, floating-point  |
| 1171 | case GL_RGB9_E5: return GL_RGB; // 3-component/exp 9:9:9/5, floating-point  |
| 1172 |   |
| 1173 | //  |
| 1174 | // S3TC/DXT/BC  |
| 1175 | //  |
| 1176 |   |
| 1177 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: return GL_RGB; // line through 3D space, 4x4 blocks, unsigned normalized  |
| 1178 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return GL_RGBA; // line through 3D space plus 1-bit alpha, 4x4 blocks, unsigned normalized  |
| 1179 | case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: return GL_RGBA; // line through 3D space plus line through 1D space, 4x4 blocks, unsigned normalized  |
| 1180 | case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: return GL_RGBA; // line through 3D space plus 4-bit alpha, 4x4 blocks, unsigned normalized  |
| 1181 |   |
| 1182 | case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: return GL_RGB; // line through 3D space, 4x4 blocks, sRGB  |
| 1183 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: return GL_RGBA; // line through 3D space plus 1-bit alpha, 4x4 blocks, sRGB  |
| 1184 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: return GL_RGBA; // line through 3D space plus line through 1D space, 4x4 blocks, sRGB  |
| 1185 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: return GL_RGBA; // line through 3D space plus 4-bit alpha, 4x4 blocks, sRGB  |
| 1186 |   |
| 1187 | case GL_COMPRESSED_LUMINANCE_LATC1_EXT: return GL_RED; // line through 1D space, 4x4 blocks, unsigned normalized  |
| 1188 | case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: return GL_RG; // two lines through 1D space, 4x4 blocks, unsigned normalized  |
| 1189 | case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: return GL_RED; // line through 1D space, 4x4 blocks, signed normalized  |
| 1190 | case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: return GL_RG; // two lines through 1D space, 4x4 blocks, signed normalized  |
| 1191 |   |
| 1192 | case GL_COMPRESSED_RED_RGTC1: return GL_RED; // line through 1D space, 4x4 blocks, unsigned normalized  |
| 1193 | case GL_COMPRESSED_RG_RGTC2: return GL_RG; // two lines through 1D space, 4x4 blocks, unsigned normalized  |
| 1194 | case GL_COMPRESSED_SIGNED_RED_RGTC1: return GL_RED; // line through 1D space, 4x4 blocks, signed normalized  |
| 1195 | case GL_COMPRESSED_SIGNED_RG_RGTC2: return GL_RG; // two lines through 1D space, 4x4 blocks, signed normalized  |
| 1196 |   |
| 1197 | case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT: return GL_RGB; // 3-component, 4x4 blocks, unsigned floating-point  |
| 1198 | case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT: return GL_RGB; // 3-component, 4x4 blocks, signed floating-point  |
| 1199 | case GL_COMPRESSED_RGBA_BPTC_UNORM: return GL_RGBA; // 4-component, 4x4 blocks, unsigned normalized  |
| 1200 | case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM: return GL_RGBA; // 4-component, 4x4 blocks, sRGB  |
| 1201 |   |
| 1202 | //  |
| 1203 | // ETC  |
| 1204 | //  |
| 1205 | case GL_ETC1_RGB8_OES: return GL_RGB; // 3-component ETC1, 4x4 blocks, unsigned normalized  |
| 1206 |   |
| 1207 | case GL_COMPRESSED_RGB8_ETC2: return GL_RGB; // 3-component ETC2, 4x4 blocks, unsigned normalized  |
| 1208 | case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: return GL_RGBA; // 4-component ETC2 with 1-bit alpha, 4x4 blocks, unsigned normalized  |
| 1209 | case GL_COMPRESSED_RGBA8_ETC2_EAC: return GL_RGBA; // 4-component ETC2, 4x4 blocks, unsigned normalized  |
| 1210 |   |
| 1211 | case GL_COMPRESSED_SRGB8_ETC2: return GL_RGB; // 3-component ETC2, 4x4 blocks, sRGB  |
| 1212 | case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: return GL_RGBA; // 4-component ETC2 with 1-bit alpha, 4x4 blocks, sRGB  |
| 1213 | case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: return GL_RGBA; // 4-component ETC2, 4x4 blocks, sRGB  |
| 1214 |   |
| 1215 | case GL_COMPRESSED_R11_EAC: return GL_RED; // 1-component ETC, 4x4 blocks, unsigned normalized  |
| 1216 | case GL_COMPRESSED_RG11_EAC: return GL_RG; // 2-component ETC, 4x4 blocks, unsigned normalized  |
| 1217 | case GL_COMPRESSED_SIGNED_R11_EAC: return GL_RED; // 1-component ETC, 4x4 blocks, signed normalized  |
| 1218 | case GL_COMPRESSED_SIGNED_RG11_EAC: return GL_RG; // 2-component ETC, 4x4 blocks, signed normalized  |
| 1219 |   |
| 1220 | //  |
| 1221 | // PVRTC  |
| 1222 | //  |
| 1223 | case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG: return GL_RGB; // 3-component PVRTC, 16x8 blocks, unsigned normalized  |
| 1224 | case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG: return GL_RGB; // 3-component PVRTC, 8x8 blocks, unsigned normalized  |
| 1225 | case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: return GL_RGBA; // 4-component PVRTC, 16x8 blocks, unsigned normalized  |
| 1226 | case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: return GL_RGBA; // 4-component PVRTC, 8x8 blocks, unsigned normalized  |
| 1227 | case GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG: return GL_RGBA; // 4-component PVRTC, 8x4 blocks, unsigned normalized  |
| 1228 | case GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG: return GL_RGBA; // 4-component PVRTC, 4x4 blocks, unsigned normalized  |
| 1229 |   |
| 1230 | case GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT: return GL_RGB; // 3-component PVRTC, 16x8 blocks, sRGB  |
| 1231 | case GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT: return GL_RGB; // 3-component PVRTC, 8x8 blocks, sRGB  |
| 1232 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT: return GL_RGBA; // 4-component PVRTC, 16x8 blocks, sRGB  |
| 1233 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT: return GL_RGBA; // 4-component PVRTC, 8x8 blocks, sRGB  |
| 1234 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG: return GL_RGBA; // 4-component PVRTC, 8x4 blocks, sRGB  |
| 1235 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG: return GL_RGBA; // 4-component PVRTC, 4x4 blocks, sRGB  |
| 1236 |   |
| 1237 | //  |
| 1238 | // ASTC  |
| 1239 | //  |
| 1240 | case GL_COMPRESSED_RGBA_ASTC_4x4_KHR: return GL_RGBA; // 4-component ASTC, 4x4 blocks, unsigned normalized  |
| 1241 | case GL_COMPRESSED_RGBA_ASTC_5x4_KHR: return GL_RGBA; // 4-component ASTC, 5x4 blocks, unsigned normalized  |
| 1242 | case GL_COMPRESSED_RGBA_ASTC_5x5_KHR: return GL_RGBA; // 4-component ASTC, 5x5 blocks, unsigned normalized  |
| 1243 | case GL_COMPRESSED_RGBA_ASTC_6x5_KHR: return GL_RGBA; // 4-component ASTC, 6x5 blocks, unsigned normalized  |
| 1244 | case GL_COMPRESSED_RGBA_ASTC_6x6_KHR: return GL_RGBA; // 4-component ASTC, 6x6 blocks, unsigned normalized  |
| 1245 | case GL_COMPRESSED_RGBA_ASTC_8x5_KHR: return GL_RGBA; // 4-component ASTC, 8x5 blocks, unsigned normalized  |
| 1246 | case GL_COMPRESSED_RGBA_ASTC_8x6_KHR: return GL_RGBA; // 4-component ASTC, 8x6 blocks, unsigned normalized  |
| 1247 | case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: return GL_RGBA; // 4-component ASTC, 8x8 blocks, unsigned normalized  |
| 1248 | case GL_COMPRESSED_RGBA_ASTC_10x5_KHR: return GL_RGBA; // 4-component ASTC, 10x5 blocks, unsigned normalized  |
| 1249 | case GL_COMPRESSED_RGBA_ASTC_10x6_KHR: return GL_RGBA; // 4-component ASTC, 10x6 blocks, unsigned normalized  |
| 1250 | case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: return GL_RGBA; // 4-component ASTC, 10x8 blocks, unsigned normalized  |
| 1251 | case GL_COMPRESSED_RGBA_ASTC_10x10_KHR: return GL_RGBA; // 4-component ASTC, 10x10 blocks, unsigned normalized  |
| 1252 | case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: return GL_RGBA; // 4-component ASTC, 12x10 blocks, unsigned normalized  |
| 1253 | case GL_COMPRESSED_RGBA_ASTC_12x12_KHR: return GL_RGBA; // 4-component ASTC, 12x12 blocks, unsigned normalized  |
| 1254 |   |
| 1255 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: return GL_RGBA; // 4-component ASTC, 4x4 blocks, sRGB  |
| 1256 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: return GL_RGBA; // 4-component ASTC, 5x4 blocks, sRGB  |
| 1257 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: return GL_RGBA; // 4-component ASTC, 5x5 blocks, sRGB  |
| 1258 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: return GL_RGBA; // 4-component ASTC, 6x5 blocks, sRGB  |
| 1259 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: return GL_RGBA; // 4-component ASTC, 6x6 blocks, sRGB  |
| 1260 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: return GL_RGBA; // 4-component ASTC, 8x5 blocks, sRGB  |
| 1261 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: return GL_RGBA; // 4-component ASTC, 8x6 blocks, sRGB  |
| 1262 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: return GL_RGBA; // 4-component ASTC, 8x8 blocks, sRGB  |
| 1263 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: return GL_RGBA; // 4-component ASTC, 10x5 blocks, sRGB  |
| 1264 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: return GL_RGBA; // 4-component ASTC, 10x6 blocks, sRGB  |
| 1265 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: return GL_RGBA; // 4-component ASTC, 10x8 blocks, sRGB  |
| 1266 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: return GL_RGBA; // 4-component ASTC, 10x10 blocks, sRGB  |
| 1267 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: return GL_RGBA; // 4-component ASTC, 12x10 blocks, sRGB  |
| 1268 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: return GL_RGBA; // 4-component ASTC, 12x12 blocks, sRGB  |
| 1269 |   |
| 1270 | case GL_COMPRESSED_RGBA_ASTC_3x3x3_OES: return GL_RGBA; // 4-component ASTC, 3x3x3 blocks, unsigned normalized  |
| 1271 | case GL_COMPRESSED_RGBA_ASTC_4x3x3_OES: return GL_RGBA; // 4-component ASTC, 4x3x3 blocks, unsigned normalized  |
| 1272 | case GL_COMPRESSED_RGBA_ASTC_4x4x3_OES: return GL_RGBA; // 4-component ASTC, 4x4x3 blocks, unsigned normalized  |
| 1273 | case GL_COMPRESSED_RGBA_ASTC_4x4x4_OES: return GL_RGBA; // 4-component ASTC, 4x4x4 blocks, unsigned normalized  |
| 1274 | case GL_COMPRESSED_RGBA_ASTC_5x4x4_OES: return GL_RGBA; // 4-component ASTC, 5x4x4 blocks, unsigned normalized  |
| 1275 | case GL_COMPRESSED_RGBA_ASTC_5x5x4_OES: return GL_RGBA; // 4-component ASTC, 5x5x4 blocks, unsigned normalized  |
| 1276 | case GL_COMPRESSED_RGBA_ASTC_5x5x5_OES: return GL_RGBA; // 4-component ASTC, 5x5x5 blocks, unsigned normalized  |
| 1277 | case GL_COMPRESSED_RGBA_ASTC_6x5x5_OES: return GL_RGBA; // 4-component ASTC, 6x5x5 blocks, unsigned normalized  |
| 1278 | case GL_COMPRESSED_RGBA_ASTC_6x6x5_OES: return GL_RGBA; // 4-component ASTC, 6x6x5 blocks, unsigned normalized  |
| 1279 | case GL_COMPRESSED_RGBA_ASTC_6x6x6_OES: return GL_RGBA; // 4-component ASTC, 6x6x6 blocks, unsigned normalized  |
| 1280 |   |
| 1281 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES: return GL_RGBA; // 4-component ASTC, 3x3x3 blocks, sRGB  |
| 1282 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES: return GL_RGBA; // 4-component ASTC, 4x3x3 blocks, sRGB  |
| 1283 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES: return GL_RGBA; // 4-component ASTC, 4x4x3 blocks, sRGB  |
| 1284 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES: return GL_RGBA; // 4-component ASTC, 4x4x4 blocks, sRGB  |
| 1285 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES: return GL_RGBA; // 4-component ASTC, 5x4x4 blocks, sRGB  |
| 1286 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES: return GL_RGBA; // 4-component ASTC, 5x5x4 blocks, sRGB  |
| 1287 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES: return GL_RGBA; // 4-component ASTC, 5x5x5 blocks, sRGB  |
| 1288 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES: return GL_RGBA; // 4-component ASTC, 6x5x5 blocks, sRGB  |
| 1289 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES: return GL_RGBA; // 4-component ASTC, 6x6x5 blocks, sRGB  |
| 1290 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES: return GL_RGBA; // 4-component ASTC, 6x6x6 blocks, sRGB  |
| 1291 |   |
| 1292 | //  |
| 1293 | // ATC  |
| 1294 | //  |
| 1295 | case GL_ATC_RGB_AMD: return GL_RGB; // 3-component, 4x4 blocks, unsigned normalized  |
| 1296 | case GL_ATC_RGBA_EXPLICIT_ALPHA_AMD: return GL_RGBA; // 4-component, 4x4 blocks, unsigned normalized  |
| 1297 | case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD: return GL_RGBA; // 4-component, 4x4 blocks, unsigned normalized  |
| 1298 |   |
| 1299 | //  |
| 1300 | // Palletized  |
| 1301 | //  |
| 1302 | case GL_PALETTE4_RGB8_OES: return GL_RGB; // 3-component 8:8:8, 4-bit palette, unsigned normalized  |
| 1303 | case GL_PALETTE4_RGBA8_OES: return GL_RGBA; // 4-component 8:8:8:8, 4-bit palette, unsigned normalized  |
| 1304 | case GL_PALETTE4_R5_G6_B5_OES: return GL_RGB; // 3-component 5:6:5, 4-bit palette, unsigned normalized  |
| 1305 | case GL_PALETTE4_RGBA4_OES: return GL_RGBA; // 4-component 4:4:4:4, 4-bit palette, unsigned normalized  |
| 1306 | case GL_PALETTE4_RGB5_A1_OES: return GL_RGBA; // 4-component 5:5:5:1, 4-bit palette, unsigned normalized  |
| 1307 | case GL_PALETTE8_RGB8_OES: return GL_RGB; // 3-component 8:8:8, 8-bit palette, unsigned normalized  |
| 1308 | case GL_PALETTE8_RGBA8_OES: return GL_RGBA; // 4-component 8:8:8:8, 8-bit palette, unsigned normalized  |
| 1309 | case GL_PALETTE8_R5_G6_B5_OES: return GL_RGB; // 3-component 5:6:5, 8-bit palette, unsigned normalized  |
| 1310 | case GL_PALETTE8_RGBA4_OES: return GL_RGBA; // 4-component 4:4:4:4, 8-bit palette, unsigned normalized  |
| 1311 | case GL_PALETTE8_RGB5_A1_OES: return GL_RGBA; // 4-component 5:5:5:1, 8-bit palette, unsigned normalized  |
| 1312 |   |
| 1313 | //  |
| 1314 | // Depth/stencil  |
| 1315 | //  |
| 1316 | case GL_DEPTH_COMPONENT16: return GL_DEPTH_COMPONENT;  |
| 1317 | case GL_DEPTH_COMPONENT24: return GL_DEPTH_COMPONENT;  |
| 1318 | case GL_DEPTH_COMPONENT32: return GL_DEPTH_COMPONENT;  |
| 1319 | case GL_DEPTH_COMPONENT32F: return GL_DEPTH_COMPONENT;  |
| 1320 | case GL_DEPTH_COMPONENT32F_NV: return GL_DEPTH_COMPONENT;  |
| 1321 | case GL_STENCIL_INDEX1: return GL_STENCIL_INDEX;  |
| 1322 | case GL_STENCIL_INDEX4: return GL_STENCIL_INDEX;  |
| 1323 | case GL_STENCIL_INDEX8: return GL_STENCIL_INDEX;  |
| 1324 | case GL_STENCIL_INDEX16: return GL_STENCIL_INDEX;  |
| 1325 | case GL_DEPTH24_STENCIL8: return GL_DEPTH_STENCIL;  |
| 1326 | case GL_DEPTH32F_STENCIL8: return GL_DEPTH_STENCIL;  |
| 1327 | case GL_DEPTH32F_STENCIL8_NV: return GL_DEPTH_STENCIL;  |
| 1328 |   |
| 1329 | default: return GL_INVALID_VALUE;  |
| 1330 | }  |
| 1331 | }  |
| 1332 |   |
| 1333 | static inline GLenum glGetTypeFromInternalFormat( const GLenum internalFormat )  |
| 1334 | {  |
| 1335 | switch ( internalFormat )  |
| 1336 | {  |
| 1337 | //  |
| 1338 | // 8 bits per component  |
| 1339 | //  |
| 1340 | case GL_R8: return GL_UNSIGNED_BYTE; // 1-component, 8-bit unsigned normalized  |
| 1341 | case GL_RG8: return GL_UNSIGNED_BYTE; // 2-component, 8-bit unsigned normalized  |
| 1342 | case GL_RGB8: return GL_UNSIGNED_BYTE; // 3-component, 8-bit unsigned normalized  |
| 1343 | case GL_RGBA8: return GL_UNSIGNED_BYTE; // 4-component, 8-bit unsigned normalized  |
| 1344 |   |
| 1345 | case GL_R8_SNORM: return GL_BYTE; // 1-component, 8-bit signed normalized  |
| 1346 | case GL_RG8_SNORM: return GL_BYTE; // 2-component, 8-bit signed normalized  |
| 1347 | case GL_RGB8_SNORM: return GL_BYTE; // 3-component, 8-bit signed normalized  |
| 1348 | case GL_RGBA8_SNORM: return GL_BYTE; // 4-component, 8-bit signed normalized  |
| 1349 |   |
| 1350 | case GL_R8UI: return GL_UNSIGNED_BYTE; // 1-component, 8-bit unsigned integer  |
| 1351 | case GL_RG8UI: return GL_UNSIGNED_BYTE; // 2-component, 8-bit unsigned integer  |
| 1352 | case GL_RGB8UI: return GL_UNSIGNED_BYTE; // 3-component, 8-bit unsigned integer  |
| 1353 | case GL_RGBA8UI: return GL_UNSIGNED_BYTE; // 4-component, 8-bit unsigned integer  |
| 1354 |   |
| 1355 | case GL_R8I: return GL_BYTE; // 1-component, 8-bit signed integer  |
| 1356 | case GL_RG8I: return GL_BYTE; // 2-component, 8-bit signed integer  |
| 1357 | case GL_RGB8I: return GL_BYTE; // 3-component, 8-bit signed integer  |
| 1358 | case GL_RGBA8I: return GL_BYTE; // 4-component, 8-bit signed integer  |
| 1359 |   |
| 1360 | case GL_SR8: return GL_UNSIGNED_BYTE; // 1-component, 8-bit sRGB  |
| 1361 | case GL_SRG8: return GL_UNSIGNED_BYTE; // 2-component, 8-bit sRGB  |
| 1362 | case GL_SRGB8: return GL_UNSIGNED_BYTE; // 3-component, 8-bit sRGB  |
| 1363 | case GL_SRGB8_ALPHA8: return GL_UNSIGNED_BYTE; // 4-component, 8-bit sRGB  |
| 1364 |   |
| 1365 | //  |
| 1366 | // 16 bits per component  |
| 1367 | //  |
| 1368 | case GL_R16: return GL_UNSIGNED_SHORT; // 1-component, 16-bit unsigned normalized  |
| 1369 | case GL_RG16: return GL_UNSIGNED_SHORT; // 2-component, 16-bit unsigned normalized  |
| 1370 | case GL_RGB16: return GL_UNSIGNED_SHORT; // 3-component, 16-bit unsigned normalized  |
| 1371 | case GL_RGBA16: return GL_UNSIGNED_SHORT; // 4-component, 16-bit unsigned normalized  |
| 1372 |   |
| 1373 | case GL_R16_SNORM: return GL_SHORT; // 1-component, 16-bit signed normalized  |
| 1374 | case GL_RG16_SNORM: return GL_SHORT; // 2-component, 16-bit signed normalized  |
| 1375 | case GL_RGB16_SNORM: return GL_SHORT; // 3-component, 16-bit signed normalized  |
| 1376 | case GL_RGBA16_SNORM: return GL_SHORT; // 4-component, 16-bit signed normalized  |
| 1377 |   |
| 1378 | case GL_R16UI: return GL_UNSIGNED_SHORT; // 1-component, 16-bit unsigned integer  |
| 1379 | case GL_RG16UI: return GL_UNSIGNED_SHORT; // 2-component, 16-bit unsigned integer  |
| 1380 | case GL_RGB16UI: return GL_UNSIGNED_SHORT; // 3-component, 16-bit unsigned integer  |
| 1381 | case GL_RGBA16UI: return GL_UNSIGNED_SHORT; // 4-component, 16-bit unsigned integer  |
| 1382 |   |
| 1383 | case GL_R16I: return GL_SHORT; // 1-component, 16-bit signed integer  |
| 1384 | case GL_RG16I: return GL_SHORT; // 2-component, 16-bit signed integer  |
| 1385 | case GL_RGB16I: return GL_SHORT; // 3-component, 16-bit signed integer  |
| 1386 | case GL_RGBA16I: return GL_SHORT; // 4-component, 16-bit signed integer  |
| 1387 |   |
| 1388 | case GL_R16F: return GL_HALF_FLOAT; // 1-component, 16-bit floating-point  |
| 1389 | case GL_RG16F: return GL_HALF_FLOAT; // 2-component, 16-bit floating-point  |
| 1390 | case GL_RGB16F: return GL_HALF_FLOAT; // 3-component, 16-bit floating-point  |
| 1391 | case GL_RGBA16F: return GL_HALF_FLOAT; // 4-component, 16-bit floating-point  |
| 1392 |   |
| 1393 | //  |
| 1394 | // 32 bits per component  |
| 1395 | //  |
| 1396 | case GL_R32UI: return GL_UNSIGNED_INT; // 1-component, 32-bit unsigned integer  |
| 1397 | case GL_RG32UI: return GL_UNSIGNED_INT; // 2-component, 32-bit unsigned integer  |
| 1398 | case GL_RGB32UI: return GL_UNSIGNED_INT; // 3-component, 32-bit unsigned integer  |
| 1399 | case GL_RGBA32UI: return GL_UNSIGNED_INT; // 4-component, 32-bit unsigned integer  |
| 1400 |   |
| 1401 | case GL_R32I: return GL_INT; // 1-component, 32-bit signed integer  |
| 1402 | case GL_RG32I: return GL_INT; // 2-component, 32-bit signed integer  |
| 1403 | case GL_RGB32I: return GL_INT; // 3-component, 32-bit signed integer  |
| 1404 | case GL_RGBA32I: return GL_INT; // 4-component, 32-bit signed integer  |
| 1405 |   |
| 1406 | case GL_R32F: return GL_FLOAT; // 1-component, 32-bit floating-point  |
| 1407 | case GL_RG32F: return GL_FLOAT; // 2-component, 32-bit floating-point  |
| 1408 | case GL_RGB32F: return GL_FLOAT; // 3-component, 32-bit floating-point  |
| 1409 | case GL_RGBA32F: return GL_FLOAT; // 4-component, 32-bit floating-point  |
| 1410 |   |
| 1411 | //  |
| 1412 | // Packed  |
| 1413 | //  |
| 1414 | case GL_R3_G3_B2: return GL_UNSIGNED_BYTE_2_3_3_REV; // 3-component 3:3:2, unsigned normalized  |
| 1415 | case GL_RGB4: return GL_UNSIGNED_SHORT_4_4_4_4; // 3-component 4:4:4, unsigned normalized  |
| 1416 | case GL_RGB5: return GL_UNSIGNED_SHORT_5_5_5_1; // 3-component 5:5:5, unsigned normalized  |
| 1417 | case GL_RGB565: return GL_UNSIGNED_SHORT_5_6_5; // 3-component 5:6:5, unsigned normalized  |
| 1418 | case GL_RGB10: return GL_UNSIGNED_INT_10_10_10_2; // 3-component 10:10:10, unsigned normalized  |
| 1419 | case GL_RGB12: return GL_UNSIGNED_SHORT; // 3-component 12:12:12, unsigned normalized  |
| 1420 | case GL_RGBA2: return GL_UNSIGNED_BYTE; // 4-component 2:2:2:2, unsigned normalized  |
| 1421 | case GL_RGBA4: return GL_UNSIGNED_SHORT_4_4_4_4; // 4-component 4:4:4:4, unsigned normalized  |
| 1422 | case GL_RGBA12: return GL_UNSIGNED_SHORT; // 4-component 12:12:12:12, unsigned normalized  |
| 1423 | case GL_RGB5_A1: return GL_UNSIGNED_SHORT_5_5_5_1; // 4-component 5:5:5:1, unsigned normalized  |
| 1424 | case GL_RGB10_A2: return GL_UNSIGNED_INT_2_10_10_10_REV; // 4-component 10:10:10:2, unsigned normalized  |
| 1425 | case GL_RGB10_A2UI: return GL_UNSIGNED_INT_2_10_10_10_REV; // 4-component 10:10:10:2, unsigned integer  |
| 1426 | case GL_R11F_G11F_B10F: return GL_UNSIGNED_INT_10F_11F_11F_REV; // 3-component 11:11:10, floating-point  |
| 1427 | case GL_RGB9_E5: return GL_UNSIGNED_INT_5_9_9_9_REV; // 3-component/exp 9:9:9/5, floating-point  |
| 1428 |   |
| 1429 | //  |
| 1430 | // S3TC/DXT/BC  |
| 1431 | //  |
| 1432 |   |
| 1433 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: return GL_UNSIGNED_BYTE; // line through 3D space, 4x4 blocks, unsigned normalized  |
| 1434 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return GL_UNSIGNED_BYTE; // line through 3D space plus 1-bit alpha, 4x4 blocks, unsigned normalized  |
| 1435 | case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: return GL_UNSIGNED_BYTE; // line through 3D space plus line through 1D space, 4x4 blocks, unsigned normalized  |
| 1436 | case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: return GL_UNSIGNED_BYTE; // line through 3D space plus 4-bit alpha, 4x4 blocks, unsigned normalized  |
| 1437 |   |
| 1438 | case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: return GL_UNSIGNED_BYTE; // line through 3D space, 4x4 blocks, sRGB  |
| 1439 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: return GL_UNSIGNED_BYTE; // line through 3D space plus 1-bit alpha, 4x4 blocks, sRGB  |
| 1440 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: return GL_UNSIGNED_BYTE; // line through 3D space plus line through 1D space, 4x4 blocks, sRGB  |
| 1441 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: return GL_UNSIGNED_BYTE; // line through 3D space plus 4-bit alpha, 4x4 blocks, sRGB  |
| 1442 |   |
| 1443 | case GL_COMPRESSED_LUMINANCE_LATC1_EXT: return GL_UNSIGNED_BYTE; // line through 1D space, 4x4 blocks, unsigned normalized  |
| 1444 | case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: return GL_UNSIGNED_BYTE; // two lines through 1D space, 4x4 blocks, unsigned normalized  |
| 1445 | case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: return GL_UNSIGNED_BYTE; // line through 1D space, 4x4 blocks, signed normalized  |
| 1446 | case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: return GL_UNSIGNED_BYTE; // two lines through 1D space, 4x4 blocks, signed normalized  |
| 1447 |   |
| 1448 | case GL_COMPRESSED_RED_RGTC1: return GL_UNSIGNED_BYTE; // line through 1D space, 4x4 blocks, unsigned normalized  |
| 1449 | case GL_COMPRESSED_RG_RGTC2: return GL_UNSIGNED_BYTE; // two lines through 1D space, 4x4 blocks, unsigned normalized  |
| 1450 | case GL_COMPRESSED_SIGNED_RED_RGTC1: return GL_UNSIGNED_BYTE; // line through 1D space, 4x4 blocks, signed normalized  |
| 1451 | case GL_COMPRESSED_SIGNED_RG_RGTC2: return GL_UNSIGNED_BYTE; // two lines through 1D space, 4x4 blocks, signed normalized  |
| 1452 |   |
| 1453 | case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT: return GL_FLOAT; // 3-component, 4x4 blocks, unsigned floating-point  |
| 1454 | case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT: return GL_FLOAT; // 3-component, 4x4 blocks, signed floating-point  |
| 1455 | case GL_COMPRESSED_RGBA_BPTC_UNORM: return GL_UNSIGNED_BYTE; // 4-component, 4x4 blocks, unsigned normalized  |
| 1456 | case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM: return GL_UNSIGNED_BYTE; // 4-component, 4x4 blocks, sRGB  |
| 1457 |   |
| 1458 | //  |
| 1459 | // ETC  |
| 1460 | //  |
| 1461 | case GL_ETC1_RGB8_OES: return GL_UNSIGNED_BYTE; // 3-component ETC1, 4x4 blocks, unsigned normalized" ),  |
| 1462 |   |
| 1463 | case GL_COMPRESSED_RGB8_ETC2: return GL_UNSIGNED_BYTE; // 3-component ETC2, 4x4 blocks, unsigned normalized  |
| 1464 | case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: return GL_UNSIGNED_BYTE; // 4-component ETC2 with 1-bit alpha, 4x4 blocks, unsigned normalized  |
| 1465 | case GL_COMPRESSED_RGBA8_ETC2_EAC: return GL_UNSIGNED_BYTE; // 4-component ETC2, 4x4 blocks, unsigned normalized  |
| 1466 |   |
| 1467 | case GL_COMPRESSED_SRGB8_ETC2: return GL_UNSIGNED_BYTE; // 3-component ETC2, 4x4 blocks, sRGB  |
| 1468 | case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: return GL_UNSIGNED_BYTE; // 4-component ETC2 with 1-bit alpha, 4x4 blocks, sRGB  |
| 1469 | case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: return GL_UNSIGNED_BYTE; // 4-component ETC2, 4x4 blocks, sRGB  |
| 1470 |   |
| 1471 | case GL_COMPRESSED_R11_EAC: return GL_UNSIGNED_BYTE; // 1-component ETC, 4x4 blocks, unsigned normalized  |
| 1472 | case GL_COMPRESSED_RG11_EAC: return GL_UNSIGNED_BYTE; // 2-component ETC, 4x4 blocks, unsigned normalized  |
| 1473 | case GL_COMPRESSED_SIGNED_R11_EAC: return GL_UNSIGNED_BYTE; // 1-component ETC, 4x4 blocks, signed normalized  |
| 1474 | case GL_COMPRESSED_SIGNED_RG11_EAC: return GL_UNSIGNED_BYTE; // 2-component ETC, 4x4 blocks, signed normalized  |
| 1475 |   |
| 1476 | //  |
| 1477 | // PVRTC  |
| 1478 | //  |
| 1479 | case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG: return GL_UNSIGNED_BYTE; // 3-component PVRTC, 16x8 blocks, unsigned normalized  |
| 1480 | case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG: return GL_UNSIGNED_BYTE; // 3-component PVRTC, 8x8 blocks, unsigned normalized  |
| 1481 | case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 16x8 blocks, unsigned normalized  |
| 1482 | case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 8x8 blocks, unsigned normalized  |
| 1483 | case GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 8x4 blocks, unsigned normalized  |
| 1484 | case GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 4x4 blocks, unsigned normalized  |
| 1485 |   |
| 1486 | case GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT: return GL_UNSIGNED_BYTE; // 3-component PVRTC, 16x8 blocks, sRGB  |
| 1487 | case GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT: return GL_UNSIGNED_BYTE; // 3-component PVRTC, 8x8 blocks, sRGB  |
| 1488 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 16x8 blocks, sRGB  |
| 1489 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 8x8 blocks, sRGB  |
| 1490 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 8x4 blocks, sRGB  |
| 1491 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 4x4 blocks, sRGB  |
| 1492 |   |
| 1493 | //  |
| 1494 | // ASTC  |
| 1495 | //  |
| 1496 | case GL_COMPRESSED_RGBA_ASTC_4x4_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x4 blocks, unsigned normalized  |
| 1497 | case GL_COMPRESSED_RGBA_ASTC_5x4_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x4 blocks, unsigned normalized  |
| 1498 | case GL_COMPRESSED_RGBA_ASTC_5x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x5 blocks, unsigned normalized  |
| 1499 | case GL_COMPRESSED_RGBA_ASTC_6x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x5 blocks, unsigned normalized  |
| 1500 | case GL_COMPRESSED_RGBA_ASTC_6x6_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x6 blocks, unsigned normalized  |
| 1501 | case GL_COMPRESSED_RGBA_ASTC_8x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 8x5 blocks, unsigned normalized  |
| 1502 | case GL_COMPRESSED_RGBA_ASTC_8x6_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 8x6 blocks, unsigned normalized  |
| 1503 | case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 8x8 blocks, unsigned normalized  |
| 1504 | case GL_COMPRESSED_RGBA_ASTC_10x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x5 blocks, unsigned normalized  |
| 1505 | case GL_COMPRESSED_RGBA_ASTC_10x6_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x6 blocks, unsigned normalized  |
| 1506 | case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x8 blocks, unsigned normalized  |
| 1507 | case GL_COMPRESSED_RGBA_ASTC_10x10_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x10 blocks, unsigned normalized  |
| 1508 | case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 12x10 blocks, unsigned normalized  |
| 1509 | case GL_COMPRESSED_RGBA_ASTC_12x12_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 12x12 blocks, unsigned normalized  |
| 1510 |   |
| 1511 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x4 blocks, sRGB  |
| 1512 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x4 blocks, sRGB  |
| 1513 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x5 blocks, sRGB  |
| 1514 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x5 blocks, sRGB  |
| 1515 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x6 blocks, sRGB  |
| 1516 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 8x5 blocks, sRGB  |
| 1517 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 8x6 blocks, sRGB  |
| 1518 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 8x8 blocks, sRGB  |
| 1519 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x5 blocks, sRGB  |
| 1520 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x6 blocks, sRGB  |
| 1521 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x8 blocks, sRGB  |
| 1522 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x10 blocks, sRGB  |
| 1523 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 12x10 blocks, sRGB  |
| 1524 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 12x12 blocks, sRGB  |
| 1525 |   |
| 1526 | case GL_COMPRESSED_RGBA_ASTC_3x3x3_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 3x3x3 blocks, unsigned normalized  |
| 1527 | case GL_COMPRESSED_RGBA_ASTC_4x3x3_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x3x3 blocks, unsigned normalized  |
| 1528 | case GL_COMPRESSED_RGBA_ASTC_4x4x3_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x4x3 blocks, unsigned normalized  |
| 1529 | case GL_COMPRESSED_RGBA_ASTC_4x4x4_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x4x4 blocks, unsigned normalized  |
| 1530 | case GL_COMPRESSED_RGBA_ASTC_5x4x4_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x4x4 blocks, unsigned normalized  |
| 1531 | case GL_COMPRESSED_RGBA_ASTC_5x5x4_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x5x4 blocks, unsigned normalized  |
| 1532 | case GL_COMPRESSED_RGBA_ASTC_5x5x5_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x5x5 blocks, unsigned normalized  |
| 1533 | case GL_COMPRESSED_RGBA_ASTC_6x5x5_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x5x5 blocks, unsigned normalized  |
| 1534 | case GL_COMPRESSED_RGBA_ASTC_6x6x5_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x6x5 blocks, unsigned normalized  |
| 1535 | case GL_COMPRESSED_RGBA_ASTC_6x6x6_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x6x6 blocks, unsigned normalized  |
| 1536 |   |
| 1537 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 3x3x3 blocks, sRGB  |
| 1538 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x3x3 blocks, sRGB  |
| 1539 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x4x3 blocks, sRGB  |
| 1540 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x4x4 blocks, sRGB  |
| 1541 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x4x4 blocks, sRGB  |
| 1542 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x5x4 blocks, sRGB  |
| 1543 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x5x5 blocks, sRGB  |
| 1544 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x5x5 blocks, sRGB  |
| 1545 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x6x5 blocks, sRGB  |
| 1546 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x6x6 blocks, sRGB  |
| 1547 |   |
| 1548 | //  |
| 1549 | // ATC  |
| 1550 | //  |
| 1551 | case GL_ATC_RGB_AMD: return GL_UNSIGNED_BYTE; // 3-component, 4x4 blocks, unsigned normalized  |
| 1552 | case GL_ATC_RGBA_EXPLICIT_ALPHA_AMD: return GL_UNSIGNED_BYTE; // 4-component, 4x4 blocks, unsigned normalized  |
| 1553 | case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD: return GL_UNSIGNED_BYTE; // 4-component, 4x4 blocks, unsigned normalized  |
| 1554 |   |
| 1555 | //  |
| 1556 | // Palletized  |
| 1557 | //  |
| 1558 | case GL_PALETTE4_RGB8_OES: return GL_UNSIGNED_BYTE; // 3-component 8:8:8, 4-bit palette, unsigned normalized  |
| 1559 | case GL_PALETTE4_RGBA8_OES: return GL_UNSIGNED_BYTE; // 4-component 8:8:8:8, 4-bit palette, unsigned normalized  |
| 1560 | case GL_PALETTE4_R5_G6_B5_OES: return GL_UNSIGNED_SHORT_5_6_5; // 3-component 5:6:5, 4-bit palette, unsigned normalized  |
| 1561 | case GL_PALETTE4_RGBA4_OES: return GL_UNSIGNED_SHORT_4_4_4_4; // 4-component 4:4:4:4, 4-bit palette, unsigned normalized  |
| 1562 | case GL_PALETTE4_RGB5_A1_OES: return GL_UNSIGNED_SHORT_5_5_5_1; // 4-component 5:5:5:1, 4-bit palette, unsigned normalized  |
| 1563 | case GL_PALETTE8_RGB8_OES: return GL_UNSIGNED_BYTE; // 3-component 8:8:8, 8-bit palette, unsigned normalized  |
| 1564 | case GL_PALETTE8_RGBA8_OES: return GL_UNSIGNED_BYTE; // 4-component 8:8:8:8, 8-bit palette, unsigned normalized  |
| 1565 | case GL_PALETTE8_R5_G6_B5_OES: return GL_UNSIGNED_SHORT_5_6_5; // 3-component 5:6:5, 8-bit palette, unsigned normalized  |
| 1566 | case GL_PALETTE8_RGBA4_OES: return GL_UNSIGNED_SHORT_4_4_4_4; // 4-component 4:4:4:4, 8-bit palette, unsigned normalized  |
| 1567 | case GL_PALETTE8_RGB5_A1_OES: return GL_UNSIGNED_SHORT_5_5_5_1; // 4-component 5:5:5:1, 8-bit palette, unsigned normalized  |
| 1568 |   |
| 1569 | //  |
| 1570 | // Depth/stencil  |
| 1571 | //  |
| 1572 | case GL_DEPTH_COMPONENT16: return GL_UNSIGNED_SHORT;  |
| 1573 | case GL_DEPTH_COMPONENT24: return GL_UNSIGNED_INT_24_8;  |
| 1574 | case GL_DEPTH_COMPONENT32: return GL_UNSIGNED_INT;  |
| 1575 | case GL_DEPTH_COMPONENT32F: return GL_FLOAT;  |
| 1576 | case GL_DEPTH_COMPONENT32F_NV: return GL_FLOAT;  |
| 1577 | case GL_STENCIL_INDEX1: return GL_UNSIGNED_BYTE;  |
| 1578 | case GL_STENCIL_INDEX4: return GL_UNSIGNED_BYTE;  |
| 1579 | case GL_STENCIL_INDEX8: return GL_UNSIGNED_BYTE;  |
| 1580 | case GL_STENCIL_INDEX16: return GL_UNSIGNED_SHORT;  |
| 1581 | case GL_DEPTH24_STENCIL8: return GL_UNSIGNED_INT_24_8;  |
| 1582 | case GL_DEPTH32F_STENCIL8: return GL_FLOAT_32_UNSIGNED_INT_24_8_REV;  |
| 1583 | case GL_DEPTH32F_STENCIL8_NV: return GL_FLOAT_32_UNSIGNED_INT_24_8_REV;  |
| 1584 |   |
| 1585 | default: return GL_INVALID_VALUE;  |
| 1586 | }  |
| 1587 | }  |
| 1588 |   |
| 1589 | static inline unsigned int glGetTypeSizeFromType(GLenum type)  |
| 1590 | {  |
| 1591 | switch (type) {  |
| 1592 | case GL_BYTE:  |
| 1593 | case GL_UNSIGNED_BYTE:  |
| 1594 | case GL_UNSIGNED_BYTE_3_3_2:  |
| 1595 | case GL_UNSIGNED_BYTE_2_3_3_REV:  |
| 1596 | return 1;  |
| 1597 |   |
| 1598 | case GL_SHORT:  |
| 1599 | case GL_UNSIGNED_SHORT:  |
| 1600 | case GL_UNSIGNED_SHORT_5_6_5:  |
| 1601 | case GL_UNSIGNED_SHORT_4_4_4_4:  |
| 1602 | case GL_UNSIGNED_SHORT_5_5_5_1:  |
| 1603 | case GL_UNSIGNED_SHORT_5_6_5_REV:  |
| 1604 | case GL_UNSIGNED_SHORT_4_4_4_4_REV:  |
| 1605 | case GL_UNSIGNED_SHORT_1_5_5_5_REV:  |
| 1606 | case GL_HALF_FLOAT:  |
| 1607 | return 2;  |
| 1608 |   |
| 1609 | case GL_INT:  |
| 1610 | case GL_UNSIGNED_INT:  |
| 1611 | case GL_UNSIGNED_INT_8_8_8_8:  |
| 1612 | case GL_UNSIGNED_INT_8_8_8_8_REV:  |
| 1613 | case GL_UNSIGNED_INT_10_10_10_2:  |
| 1614 | case GL_UNSIGNED_INT_2_10_10_10_REV:  |
| 1615 | case GL_UNSIGNED_INT_24_8:  |
| 1616 | case GL_UNSIGNED_INT_10F_11F_11F_REV:  |
| 1617 | case GL_UNSIGNED_INT_5_9_9_9_REV:  |
| 1618 | case GL_FLOAT:  |
| 1619 | case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:  |
| 1620 | return 4;  |
| 1621 |   |
| 1622 | default:  |
| 1623 | return GL_INVALID_VALUE;  |
| 1624 | }  |
| 1625 | }  |
| 1626 |   |
| 1627 | static inline void glGetFormatSize( const GLenum internalFormat, ktxFormatSize * pFormatSize )  |
| 1628 | {  |
| 1629 | pFormatSize->minBlocksX = pFormatSize->minBlocksY = 1;  |
| 1630 | switch ( internalFormat )  |
| 1631 | {  |
| 1632 | //  |
| 1633 | // 8 bits per component  |
| 1634 | //  |
| 1635 | case GL_R8: // 1-component, 8-bit unsigned normalized  |
| 1636 | case GL_R8_SNORM: // 1-component, 8-bit signed normalized  |
| 1637 | case GL_R8UI: // 1-component, 8-bit unsigned integer  |
| 1638 | case GL_R8I: // 1-component, 8-bit signed integer  |
| 1639 | case GL_SR8: // 1-component, 8-bit sRGB  |
| 1640 | pFormatSize->flags = 0;  |
| 1641 | pFormatSize->paletteSizeInBits = 0;  |
| 1642 | pFormatSize->blockSizeInBits = 1 * 8;  |
| 1643 | pFormatSize->blockWidth = 1;  |
| 1644 | pFormatSize->blockHeight = 1;  |
| 1645 | pFormatSize->blockDepth = 1;  |
| 1646 | break;  |
| 1647 | case GL_RG8: // 2-component, 8-bit unsigned normalized  |
| 1648 | case GL_RG8_SNORM: // 2-component, 8-bit signed normalized  |
| 1649 | case GL_RG8UI: // 2-component, 8-bit unsigned integer  |
| 1650 | case GL_RG8I: // 2-component, 8-bit signed integer  |
| 1651 | case GL_SRG8: // 2-component, 8-bit sRGB  |
| 1652 | pFormatSize->flags = 0;  |
| 1653 | pFormatSize->paletteSizeInBits = 0;  |
| 1654 | pFormatSize->blockSizeInBits = 2 * 8;  |
| 1655 | pFormatSize->blockWidth = 1;  |
| 1656 | pFormatSize->blockHeight = 1;  |
| 1657 | pFormatSize->blockDepth = 1;  |
| 1658 | break;  |
| 1659 | case GL_RGB8: // 3-component, 8-bit unsigned normalized  |
| 1660 | case GL_RGB8_SNORM: // 3-component, 8-bit signed normalized  |
| 1661 | case GL_RGB8UI: // 3-component, 8-bit unsigned integer  |
| 1662 | case GL_RGB8I: // 3-component, 8-bit signed integer  |
| 1663 | case GL_SRGB8: // 3-component, 8-bit sRGB  |
| 1664 | pFormatSize->flags = 0;  |
| 1665 | pFormatSize->paletteSizeInBits = 0;  |
| 1666 | pFormatSize->blockSizeInBits = 3 * 8;  |
| 1667 | pFormatSize->blockWidth = 1;  |
| 1668 | pFormatSize->blockHeight = 1;  |
| 1669 | pFormatSize->blockDepth = 1;  |
| 1670 | break;  |
| 1671 | case GL_RGBA8: // 4-component, 8-bit unsigned normalized  |
| 1672 | case GL_RGBA8_SNORM: // 4-component, 8-bit signed normalized  |
| 1673 | case GL_RGBA8UI: // 4-component, 8-bit unsigned integer  |
| 1674 | case GL_RGBA8I: // 4-component, 8-bit signed integer  |
| 1675 | case GL_SRGB8_ALPHA8: // 4-component, 8-bit sRGB  |
| 1676 | pFormatSize->flags = 0;  |
| 1677 | pFormatSize->paletteSizeInBits = 0;  |
| 1678 | pFormatSize->blockSizeInBits = 4 * 8;  |
| 1679 | pFormatSize->blockWidth = 1;  |
| 1680 | pFormatSize->blockHeight = 1;  |
| 1681 | pFormatSize->blockDepth = 1;  |
| 1682 | break;  |
| 1683 |   |
| 1684 | //  |
| 1685 | // 16 bits per component  |
| 1686 | //  |
| 1687 | case GL_R16: // 1-component, 16-bit unsigned normalized  |
| 1688 | case GL_R16_SNORM: // 1-component, 16-bit signed normalized  |
| 1689 | case GL_R16UI: // 1-component, 16-bit unsigned integer  |
| 1690 | case GL_R16I: // 1-component, 16-bit signed integer  |
| 1691 | case GL_R16F: // 1-component, 16-bit floating-point  |
| 1692 | pFormatSize->flags = 0;  |
| 1693 | pFormatSize->paletteSizeInBits = 0;  |
| 1694 | pFormatSize->blockSizeInBits = 2 * 8;  |
| 1695 | pFormatSize->blockWidth = 1;  |
| 1696 | pFormatSize->blockHeight = 1;  |
| 1697 | pFormatSize->blockDepth = 1;  |
| 1698 | break;  |
| 1699 | case GL_RG16: // 2-component, 16-bit unsigned normalized  |
| 1700 | case GL_RG16_SNORM: // 2-component, 16-bit signed normalized  |
| 1701 | case GL_RG16UI: // 2-component, 16-bit unsigned integer  |
| 1702 | case GL_RG16I: // 2-component, 16-bit signed integer  |
| 1703 | case GL_RG16F: // 2-component, 16-bit floating-point  |
| 1704 | pFormatSize->flags = 0;  |
| 1705 | pFormatSize->paletteSizeInBits = 0;  |
| 1706 | pFormatSize->blockSizeInBits = 4 * 8;  |
| 1707 | pFormatSize->blockWidth = 1;  |
| 1708 | pFormatSize->blockHeight = 1;  |
| 1709 | pFormatSize->blockDepth = 1;  |
| 1710 | break;  |
| 1711 | case GL_RGB16: // 3-component, 16-bit unsigned normalized  |
| 1712 | case GL_RGB16_SNORM: // 3-component, 16-bit signed normalized  |
| 1713 | case GL_RGB16UI: // 3-component, 16-bit unsigned integer  |
| 1714 | case GL_RGB16I: // 3-component, 16-bit signed integer  |
| 1715 | case GL_RGB16F: // 3-component, 16-bit floating-point  |
| 1716 | pFormatSize->flags = 0;  |
| 1717 | pFormatSize->paletteSizeInBits = 0;  |
| 1718 | pFormatSize->blockSizeInBits = 6 * 8;  |
| 1719 | pFormatSize->blockWidth = 1;  |
| 1720 | pFormatSize->blockHeight = 1;  |
| 1721 | pFormatSize->blockDepth = 1;  |
| 1722 | break;  |
| 1723 | case GL_RGBA16: // 4-component, 16-bit unsigned normalized  |
| 1724 | case GL_RGBA16_SNORM: // 4-component, 16-bit signed normalized  |
| 1725 | case GL_RGBA16UI: // 4-component, 16-bit unsigned integer  |
| 1726 | case GL_RGBA16I: // 4-component, 16-bit signed integer  |
| 1727 | case GL_RGBA16F: // 4-component, 16-bit floating-point  |
| 1728 | pFormatSize->flags = 0;  |
| 1729 | pFormatSize->paletteSizeInBits = 0;  |
| 1730 | pFormatSize->blockSizeInBits = 8 * 8;  |
| 1731 | pFormatSize->blockWidth = 1;  |
| 1732 | pFormatSize->blockHeight = 1;  |
| 1733 | pFormatSize->blockDepth = 1;  |
| 1734 | break;  |
| 1735 |   |
| 1736 | //  |
| 1737 | // 32 bits per component  |
| 1738 | //  |
| 1739 | case GL_R32UI: // 1-component, 32-bit unsigned integer  |
| 1740 | case GL_R32I: // 1-component, 32-bit signed integer  |
| 1741 | case GL_R32F: // 1-component, 32-bit floating-point  |
| 1742 | pFormatSize->flags = 0;  |
| 1743 | pFormatSize->paletteSizeInBits = 0;  |
| 1744 | pFormatSize->blockSizeInBits = 4 * 8;  |
| 1745 | pFormatSize->blockWidth = 1;  |
| 1746 | pFormatSize->blockHeight = 1;  |
| 1747 | pFormatSize->blockDepth = 1;  |
| 1748 | break;  |
| 1749 | case GL_RG32UI: // 2-component, 32-bit unsigned integer  |
| 1750 | case GL_RG32I: // 2-component, 32-bit signed integer  |
| 1751 | case GL_RG32F: // 2-component, 32-bit floating-point  |
| 1752 | pFormatSize->flags = 0;  |
| 1753 | pFormatSize->paletteSizeInBits = 0;  |
| 1754 | pFormatSize->blockSizeInBits = 8 * 8;  |
| 1755 | pFormatSize->blockWidth = 1;  |
| 1756 | pFormatSize->blockHeight = 1;  |
| 1757 | pFormatSize->blockDepth = 1;  |
| 1758 | break;  |
| 1759 | case GL_RGB32UI: // 3-component, 32-bit unsigned integer  |
| 1760 | case GL_RGB32I: // 3-component, 32-bit signed integer  |
| 1761 | case GL_RGB32F: // 3-component, 32-bit floating-point  |
| 1762 | pFormatSize->flags = 0;  |
| 1763 | pFormatSize->paletteSizeInBits = 0;  |
| 1764 | pFormatSize->blockSizeInBits = 12 * 8;  |
| 1765 | pFormatSize->blockWidth = 1;  |
| 1766 | pFormatSize->blockHeight = 1;  |
| 1767 | pFormatSize->blockDepth = 1;  |
| 1768 | break;  |
| 1769 | case GL_RGBA32UI: // 4-component, 32-bit unsigned integer  |
| 1770 | case GL_RGBA32I: // 4-component, 32-bit signed integer  |
| 1771 | case GL_RGBA32F: // 4-component, 32-bit floating-point  |
| 1772 | pFormatSize->flags = 0;  |
| 1773 | pFormatSize->paletteSizeInBits = 0;  |
| 1774 | pFormatSize->blockSizeInBits = 16 * 8;  |
| 1775 | pFormatSize->blockWidth = 1;  |
| 1776 | pFormatSize->blockHeight = 1;  |
| 1777 | pFormatSize->blockDepth = 1;  |
| 1778 | break;  |
| 1779 |   |
| 1780 | //  |
| 1781 | // Packed  |
| 1782 | //  |
| 1783 | case GL_R3_G3_B2: // 3-component 3:3:2, unsigned normalized  |
| 1784 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT;  |
| 1785 | pFormatSize->paletteSizeInBits = 0;  |
| 1786 | pFormatSize->blockSizeInBits = 8;  |
| 1787 | pFormatSize->blockWidth = 1;  |
| 1788 | pFormatSize->blockHeight = 1;  |
| 1789 | pFormatSize->blockDepth = 1;  |
| 1790 | break;  |
| 1791 | case GL_RGB4: // 3-component 4:4:4, unsigned normalized  |
| 1792 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT;  |
| 1793 | pFormatSize->paletteSizeInBits = 0;  |
| 1794 | pFormatSize->blockSizeInBits = 12;  |
| 1795 | pFormatSize->blockWidth = 1;  |
| 1796 | pFormatSize->blockHeight = 1;  |
| 1797 | pFormatSize->blockDepth = 1;  |
| 1798 | break;  |
| 1799 | case GL_RGB5: // 3-component 5:5:5, unsigned normalized  |
| 1800 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT;  |
| 1801 | pFormatSize->paletteSizeInBits = 0;  |
| 1802 | pFormatSize->blockSizeInBits = 16;  |
| 1803 | pFormatSize->blockWidth = 1;  |
| 1804 | pFormatSize->blockHeight = 1;  |
| 1805 | pFormatSize->blockDepth = 1;  |
| 1806 | break;  |
| 1807 | case GL_RGB565: // 3-component 5:6:5, unsigned normalized  |
| 1808 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT;  |
| 1809 | pFormatSize->paletteSizeInBits = 0;  |
| 1810 | pFormatSize->blockSizeInBits = 16;  |
| 1811 | pFormatSize->blockWidth = 1;  |
| 1812 | pFormatSize->blockHeight = 1;  |
| 1813 | pFormatSize->blockDepth = 1;  |
| 1814 | break;  |
| 1815 | case GL_RGB10: // 3-component 10:10:10, unsigned normalized  |
| 1816 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT;  |
| 1817 | pFormatSize->paletteSizeInBits = 0;  |
| 1818 | pFormatSize->blockSizeInBits = 32;  |
| 1819 | pFormatSize->blockWidth = 1;  |
| 1820 | pFormatSize->blockHeight = 1;  |
| 1821 | pFormatSize->blockDepth = 1;  |
| 1822 | break;  |
| 1823 | case GL_RGB12: // 3-component 12:12:12, unsigned normalized  |
| 1824 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT;  |
| 1825 | pFormatSize->paletteSizeInBits = 0;  |
| 1826 | pFormatSize->blockSizeInBits = 36;  |
| 1827 | pFormatSize->blockWidth = 1;  |
| 1828 | pFormatSize->blockHeight = 1;  |
| 1829 | pFormatSize->blockDepth = 1;  |
| 1830 | break;  |
| 1831 | case GL_RGBA2: // 4-component 2:2:2:2, unsigned normalized  |
| 1832 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT;  |
| 1833 | pFormatSize->paletteSizeInBits = 0;  |
| 1834 | pFormatSize->blockSizeInBits = 8;  |
| 1835 | pFormatSize->blockWidth = 1;  |
| 1836 | pFormatSize->blockHeight = 1;  |
| 1837 | pFormatSize->blockDepth = 1;  |
| 1838 | break;  |
| 1839 | case GL_RGBA4: // 4-component 4:4:4:4, unsigned normalized  |
| 1840 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT;  |
| 1841 | pFormatSize->paletteSizeInBits = 0;  |
| 1842 | pFormatSize->blockSizeInBits = 16;  |
| 1843 | pFormatSize->blockWidth = 1;  |
| 1844 | pFormatSize->blockHeight = 1;  |
| 1845 | pFormatSize->blockDepth = 1;  |
| 1846 | break;  |
| 1847 | case GL_RGBA12: // 4-component 12:12:12:12, unsigned normalized  |
| 1848 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT;  |
| 1849 | pFormatSize->paletteSizeInBits = 0;  |
| 1850 | pFormatSize->blockSizeInBits = 48;  |
| 1851 | pFormatSize->blockWidth = 1;  |
| 1852 | pFormatSize->blockHeight = 1;  |
| 1853 | pFormatSize->blockDepth = 1;  |
| 1854 | break;  |
| 1855 | case GL_RGB5_A1: // 4-component 5:5:5:1, unsigned normalized  |
| 1856 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT;  |
| 1857 | pFormatSize->paletteSizeInBits = 0;  |
| 1858 | pFormatSize->blockSizeInBits = 32;  |
| 1859 | pFormatSize->blockWidth = 1;  |
| 1860 | pFormatSize->blockHeight = 1;  |
| 1861 | pFormatSize->blockDepth = 1;  |
| 1862 | break;  |
| 1863 | case GL_RGB10_A2: // 4-component 10:10:10:2, unsigned normalized  |
| 1864 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT;  |
| 1865 | pFormatSize->paletteSizeInBits = 0;  |
| 1866 | pFormatSize->blockSizeInBits = 32;  |
| 1867 | pFormatSize->blockWidth = 1;  |
| 1868 | pFormatSize->blockHeight = 1;  |
| 1869 | pFormatSize->blockDepth = 1;  |
| 1870 | break;  |
| 1871 | case GL_RGB10_A2UI: // 4-component 10:10:10:2, unsigned integer  |
| 1872 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT;  |
| 1873 | pFormatSize->paletteSizeInBits = 0;  |
| 1874 | pFormatSize->blockSizeInBits = 32;  |
| 1875 | pFormatSize->blockWidth = 1;  |
| 1876 | pFormatSize->blockHeight = 1;  |
| 1877 | pFormatSize->blockDepth = 1;  |
| 1878 | break;  |
| 1879 | case GL_R11F_G11F_B10F: // 3-component 11:11:10, floating-point  |
| 1880 | case GL_RGB9_E5: // 3-component/exp 9:9:9/5, floating-point  |
| 1881 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT;  |
| 1882 | pFormatSize->paletteSizeInBits = 0;  |
| 1883 | pFormatSize->blockSizeInBits = 32;  |
| 1884 | pFormatSize->blockWidth = 1;  |
| 1885 | pFormatSize->blockHeight = 1;  |
| 1886 | pFormatSize->blockDepth = 1;  |
| 1887 | break;  |
| 1888 |   |
| 1889 | //  |
| 1890 | // S3TC/DXT/BC  |
| 1891 | //  |
| 1892 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: // line through 3D space, 4x4 blocks, unsigned normalized  |
| 1893 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: // line through 3D space plus 1-bit alpha, 4x4 blocks, unsigned normalized  |
| 1894 | case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: // line through 3D space, 4x4 blocks, sRGB  |
| 1895 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: // line through 3D space plus 1-bit alpha, 4x4 blocks, sRGB  |
| 1896 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 1897 | pFormatSize->paletteSizeInBits = 0;  |
| 1898 | pFormatSize->blockSizeInBits = 64;  |
| 1899 | pFormatSize->blockWidth = 4;  |
| 1900 | pFormatSize->blockHeight = 4;  |
| 1901 | pFormatSize->blockDepth = 1;  |
| 1902 | break;  |
| 1903 | case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: // line through 3D space plus line through 1D space, 4x4 blocks, unsigned normalized  |
| 1904 | case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: // line through 3D space plus 4-bit alpha, 4x4 blocks, unsigned normalized  |
| 1905 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: // line through 3D space plus line through 1D space, 4x4 blocks, sRGB  |
| 1906 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: // line through 3D space plus 4-bit alpha, 4x4 blocks, sRGB  |
| 1907 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 1908 | pFormatSize->paletteSizeInBits = 0;  |
| 1909 | pFormatSize->blockSizeInBits = 128;  |
| 1910 | pFormatSize->blockWidth = 4;  |
| 1911 | pFormatSize->blockHeight = 4;  |
| 1912 | pFormatSize->blockDepth = 1;  |
| 1913 | break;  |
| 1914 |   |
| 1915 | case GL_COMPRESSED_LUMINANCE_LATC1_EXT: // line through 1D space, 4x4 blocks, unsigned normalized  |
| 1916 | case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: // line through 1D space, 4x4 blocks, signed normalized  |
| 1917 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 1918 | pFormatSize->paletteSizeInBits = 0;  |
| 1919 | pFormatSize->blockSizeInBits = 64;  |
| 1920 | pFormatSize->blockWidth = 4;  |
| 1921 | pFormatSize->blockHeight = 4;  |
| 1922 | pFormatSize->blockDepth = 1;  |
| 1923 | break;  |
| 1924 | case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: // two lines through 1D space, 4x4 blocks, unsigned normalized  |
| 1925 | case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: // two lines through 1D space, 4x4 blocks, signed normalized  |
| 1926 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 1927 | pFormatSize->paletteSizeInBits = 0;  |
| 1928 | pFormatSize->blockSizeInBits = 128;  |
| 1929 | pFormatSize->blockWidth = 4;  |
| 1930 | pFormatSize->blockHeight = 4;  |
| 1931 | pFormatSize->blockDepth = 1;  |
| 1932 | break;  |
| 1933 |   |
| 1934 | case GL_COMPRESSED_RED_RGTC1: // line through 1D space, 4x4 blocks, unsigned normalized  |
| 1935 | case GL_COMPRESSED_SIGNED_RED_RGTC1: // line through 1D space, 4x4 blocks, signed normalized  |
| 1936 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 1937 | pFormatSize->paletteSizeInBits = 0;  |
| 1938 | pFormatSize->blockSizeInBits = 64;  |
| 1939 | pFormatSize->blockWidth = 4;  |
| 1940 | pFormatSize->blockHeight = 4;  |
| 1941 | pFormatSize->blockDepth = 1;  |
| 1942 | break;  |
| 1943 | case GL_COMPRESSED_RG_RGTC2: // two lines through 1D space, 4x4 blocks, unsigned normalized  |
| 1944 | case GL_COMPRESSED_SIGNED_RG_RGTC2: // two lines through 1D space, 4x4 blocks, signed normalized  |
| 1945 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 1946 | pFormatSize->paletteSizeInBits = 0;  |
| 1947 | pFormatSize->blockSizeInBits = 128;  |
| 1948 | pFormatSize->blockWidth = 4;  |
| 1949 | pFormatSize->blockHeight = 4;  |
| 1950 | pFormatSize->blockDepth = 1;  |
| 1951 | break;  |
| 1952 |   |
| 1953 | case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT: // 3-component, 4x4 blocks, unsigned floating-point  |
| 1954 | case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT: // 3-component, 4x4 blocks, signed floating-point  |
| 1955 | case GL_COMPRESSED_RGBA_BPTC_UNORM: // 4-component, 4x4 blocks, unsigned normalized  |
| 1956 | case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM: // 4-component, 4x4 blocks, sRGB  |
| 1957 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 1958 | pFormatSize->paletteSizeInBits = 0;  |
| 1959 | pFormatSize->blockSizeInBits = 128;  |
| 1960 | pFormatSize->blockWidth = 4;  |
| 1961 | pFormatSize->blockHeight = 4;  |
| 1962 | pFormatSize->blockDepth = 1;  |
| 1963 | break;  |
| 1964 |   |
| 1965 | //  |
| 1966 | // ETC  |
| 1967 | //  |
| 1968 | case GL_ETC1_RGB8_OES: // 3-component ETC1, 4x4 blocks, unsigned normalized" ),  |
| 1969 | case GL_COMPRESSED_RGB8_ETC2: // 3-component ETC2, 4x4 blocks, unsigned normalized  |
| 1970 | case GL_COMPRESSED_SRGB8_ETC2: // 3-component ETC2, 4x4 blocks, sRGB  |
| 1971 | case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: // 4-component ETC2 with 1-bit alpha, 4x4 blocks, unsigned normalized  |
| 1972 | case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: // 4-component ETC2 with 1-bit alpha, 4x4 blocks, sRGB  |
| 1973 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 1974 | pFormatSize->paletteSizeInBits = 0;  |
| 1975 | pFormatSize->blockSizeInBits = 64;  |
| 1976 | pFormatSize->blockWidth = 4;  |
| 1977 | pFormatSize->blockHeight = 4;  |
| 1978 | pFormatSize->blockDepth = 1;  |
| 1979 | break;  |
| 1980 | case GL_COMPRESSED_RGBA8_ETC2_EAC: // 4-component ETC2, 4x4 blocks, unsigned normalized  |
| 1981 | case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: // 4-component ETC2, 4x4 blocks, sRGB  |
| 1982 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 1983 | pFormatSize->paletteSizeInBits = 0;  |
| 1984 | pFormatSize->blockSizeInBits = 128;  |
| 1985 | pFormatSize->blockWidth = 4;  |
| 1986 | pFormatSize->blockHeight = 4;  |
| 1987 | pFormatSize->blockDepth = 1;  |
| 1988 | break;  |
| 1989 |   |
| 1990 | case GL_COMPRESSED_R11_EAC: // 1-component ETC, 4x4 blocks, unsigned normalized  |
| 1991 | case GL_COMPRESSED_SIGNED_R11_EAC: // 1-component ETC, 4x4 blocks, signed normalized  |
| 1992 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 1993 | pFormatSize->paletteSizeInBits = 0;  |
| 1994 | pFormatSize->blockSizeInBits = 64;  |
| 1995 | pFormatSize->blockWidth = 4;  |
| 1996 | pFormatSize->blockHeight = 4;  |
| 1997 | pFormatSize->blockDepth = 1;  |
| 1998 | break;  |
| 1999 | case GL_COMPRESSED_RG11_EAC: // 2-component ETC, 4x4 blocks, unsigned normalized  |
| 2000 | case GL_COMPRESSED_SIGNED_RG11_EAC: // 2-component ETC, 4x4 blocks, signed normalized  |
| 2001 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2002 | pFormatSize->paletteSizeInBits = 0;  |
| 2003 | pFormatSize->blockSizeInBits = 128;  |
| 2004 | pFormatSize->blockWidth = 4;  |
| 2005 | pFormatSize->blockHeight = 4;  |
| 2006 | pFormatSize->blockDepth = 1;  |
| 2007 | break;  |
| 2008 |   |
| 2009 | //  |
| 2010 | // PVRTC  |
| 2011 | //  |
| 2012 | case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG: // 3-component PVRTC, 8x4 blocks, unsigned normalized  |
| 2013 | case GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT: // 3-component PVRTC, 8x4 blocks, sRGB  |
| 2014 | case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: // 4-component PVRTC, 8x4 blocks, unsigned normalized  |
| 2015 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT: // 4-component PVRTC, 8x4 blocks, sRGB  |
| 2016 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2017 | pFormatSize->paletteSizeInBits = 0;  |
| 2018 | pFormatSize->blockSizeInBits = 64;  |
| 2019 | pFormatSize->blockWidth = 8;  |
| 2020 | pFormatSize->blockHeight = 4;  |
| 2021 | pFormatSize->blockDepth = 1;  |
| 2022 | pFormatSize->minBlocksX = 2;  |
| 2023 | pFormatSize->minBlocksY = 2;  |
| 2024 | break;  |
| 2025 | case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG: // 3-component PVRTC, 4x4 blocks, unsigned normalized  |
| 2026 | case GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT: // 3-component PVRTC, 4x4 blocks, sRGB  |
| 2027 | case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: // 4-component PVRTC, 4x4 blocks, unsigned normalized  |
| 2028 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT: // 4-component PVRTC, 4x4 blocks, sRGB  |
| 2029 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2030 | pFormatSize->paletteSizeInBits = 0;  |
| 2031 | pFormatSize->blockSizeInBits = 64;  |
| 2032 | pFormatSize->blockWidth = 4;  |
| 2033 | pFormatSize->blockHeight = 4;  |
| 2034 | pFormatSize->blockDepth = 1;  |
| 2035 | pFormatSize->minBlocksX = 2;  |
| 2036 | pFormatSize->minBlocksY = 2;  |
| 2037 | break;  |
| 2038 | case GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG: // 4-component PVRTC, 8x4 blocks, unsigned normalized  |
| 2039 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG: // 4-component PVRTC, 8x4 blocks, sRGB  |
| 2040 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2041 | pFormatSize->paletteSizeInBits = 0;  |
| 2042 | pFormatSize->blockSizeInBits = 64;  |
| 2043 | pFormatSize->blockWidth = 8;  |
| 2044 | pFormatSize->blockHeight = 4;  |
| 2045 | pFormatSize->blockDepth = 1;  |
| 2046 | break;  |
| 2047 | case GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG: // 4-component PVRTC, 4x4 blocks, unsigned normalized  |
| 2048 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG: // 4-component PVRTC, 4x4 blocks, sRGB  |
| 2049 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2050 | pFormatSize->paletteSizeInBits = 0;  |
| 2051 | pFormatSize->blockSizeInBits = 64;  |
| 2052 | pFormatSize->blockWidth = 4;  |
| 2053 | pFormatSize->blockHeight = 4;  |
| 2054 | pFormatSize->blockDepth = 1;  |
| 2055 | break;  |
| 2056 |   |
| 2057 | //  |
| 2058 | // ASTC  |
| 2059 | //  |
| 2060 | case GL_COMPRESSED_RGBA_ASTC_4x4_KHR: // 4-component ASTC, 4x4 blocks, unsigned normalized  |
| 2061 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: // 4-component ASTC, 4x4 blocks, sRGB  |
| 2062 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2063 | pFormatSize->paletteSizeInBits = 0;  |
| 2064 | pFormatSize->blockSizeInBits = 128;  |
| 2065 | pFormatSize->blockWidth = 4;  |
| 2066 | pFormatSize->blockHeight = 4;  |
| 2067 | pFormatSize->blockDepth = 1;  |
| 2068 | break;  |
| 2069 | case GL_COMPRESSED_RGBA_ASTC_5x4_KHR: // 4-component ASTC, 5x4 blocks, unsigned normalized  |
| 2070 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: // 4-component ASTC, 5x4 blocks, sRGB  |
| 2071 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2072 | pFormatSize->paletteSizeInBits = 0;  |
| 2073 | pFormatSize->blockSizeInBits = 128;  |
| 2074 | pFormatSize->blockWidth = 5;  |
| 2075 | pFormatSize->blockHeight = 4;  |
| 2076 | pFormatSize->blockDepth = 1;  |
| 2077 | break;  |
| 2078 | case GL_COMPRESSED_RGBA_ASTC_5x5_KHR: // 4-component ASTC, 5x5 blocks, unsigned normalized  |
| 2079 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: // 4-component ASTC, 5x5 blocks, sRGB  |
| 2080 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2081 | pFormatSize->paletteSizeInBits = 0;  |
| 2082 | pFormatSize->blockSizeInBits = 128;  |
| 2083 | pFormatSize->blockWidth = 5;  |
| 2084 | pFormatSize->blockHeight = 5;  |
| 2085 | pFormatSize->blockDepth = 1;  |
| 2086 | break;  |
| 2087 | case GL_COMPRESSED_RGBA_ASTC_6x5_KHR: // 4-component ASTC, 6x5 blocks, unsigned normalized  |
| 2088 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: // 4-component ASTC, 6x5 blocks, sRGB  |
| 2089 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2090 | pFormatSize->paletteSizeInBits = 0;  |
| 2091 | pFormatSize->blockSizeInBits = 128;  |
| 2092 | pFormatSize->blockWidth = 6;  |
| 2093 | pFormatSize->blockHeight = 5;  |
| 2094 | pFormatSize->blockDepth = 1;  |
| 2095 | break;  |
| 2096 | case GL_COMPRESSED_RGBA_ASTC_6x6_KHR: // 4-component ASTC, 6x6 blocks, unsigned normalized  |
| 2097 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: // 4-component ASTC, 6x6 blocks, sRGB  |
| 2098 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2099 | pFormatSize->paletteSizeInBits = 0;  |
| 2100 | pFormatSize->blockSizeInBits = 128;  |
| 2101 | pFormatSize->blockWidth = 6;  |
| 2102 | pFormatSize->blockHeight = 6;  |
| 2103 | pFormatSize->blockDepth = 1;  |
| 2104 | break;  |
| 2105 | case GL_COMPRESSED_RGBA_ASTC_8x5_KHR: // 4-component ASTC, 8x5 blocks, unsigned normalized  |
| 2106 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: // 4-component ASTC, 8x5 blocks, sRGB  |
| 2107 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2108 | pFormatSize->paletteSizeInBits = 0;  |
| 2109 | pFormatSize->blockSizeInBits = 128;  |
| 2110 | pFormatSize->blockWidth = 8;  |
| 2111 | pFormatSize->blockHeight = 5;  |
| 2112 | pFormatSize->blockDepth = 1;  |
| 2113 | break;  |
| 2114 | case GL_COMPRESSED_RGBA_ASTC_8x6_KHR: // 4-component ASTC, 8x6 blocks, unsigned normalized  |
| 2115 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: // 4-component ASTC, 8x6 blocks, sRGB  |
| 2116 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2117 | pFormatSize->paletteSizeInBits = 0;  |
| 2118 | pFormatSize->blockSizeInBits = 128;  |
| 2119 | pFormatSize->blockWidth = 8;  |
| 2120 | pFormatSize->blockHeight = 6;  |
| 2121 | pFormatSize->blockDepth = 1;  |
| 2122 | break;  |
| 2123 | case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: // 4-component ASTC, 8x8 blocks, unsigned normalized  |
| 2124 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: // 4-component ASTC, 8x8 blocks, sRGB  |
| 2125 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2126 | pFormatSize->paletteSizeInBits = 0;  |
| 2127 | pFormatSize->blockSizeInBits = 128;  |
| 2128 | pFormatSize->blockWidth = 8;  |
| 2129 | pFormatSize->blockHeight = 8;  |
| 2130 | pFormatSize->blockDepth = 1;  |
| 2131 | break;  |
| 2132 | case GL_COMPRESSED_RGBA_ASTC_10x5_KHR: // 4-component ASTC, 10x5 blocks, unsigned normalized  |
| 2133 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: // 4-component ASTC, 10x5 blocks, sRGB  |
| 2134 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2135 | pFormatSize->paletteSizeInBits = 0;  |
| 2136 | pFormatSize->blockSizeInBits = 128;  |
| 2137 | pFormatSize->blockWidth = 10;  |
| 2138 | pFormatSize->blockHeight = 5;  |
| 2139 | pFormatSize->blockDepth = 1;  |
| 2140 | break;  |
| 2141 | case GL_COMPRESSED_RGBA_ASTC_10x6_KHR: // 4-component ASTC, 10x6 blocks, unsigned normalized  |
| 2142 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: // 4-component ASTC, 10x6 blocks, sRGB  |
| 2143 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2144 | pFormatSize->paletteSizeInBits = 0;  |
| 2145 | pFormatSize->blockSizeInBits = 128;  |
| 2146 | pFormatSize->blockWidth = 10;  |
| 2147 | pFormatSize->blockHeight = 6;  |
| 2148 | pFormatSize->blockDepth = 1;  |
| 2149 | break;  |
| 2150 | case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: // 4-component ASTC, 10x8 blocks, unsigned normalized  |
| 2151 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: // 4-component ASTC, 10x8 blocks, sRGB  |
| 2152 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2153 | pFormatSize->paletteSizeInBits = 0;  |
| 2154 | pFormatSize->blockSizeInBits = 128;  |
| 2155 | pFormatSize->blockWidth = 10;  |
| 2156 | pFormatSize->blockHeight = 8;  |
| 2157 | pFormatSize->blockDepth = 1;  |
| 2158 | break;  |
| 2159 | case GL_COMPRESSED_RGBA_ASTC_10x10_KHR: // 4-component ASTC, 10x10 blocks, unsigned normalized  |
| 2160 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: // 4-component ASTC, 10x10 blocks, sRGB  |
| 2161 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2162 | pFormatSize->paletteSizeInBits = 0;  |
| 2163 | pFormatSize->blockSizeInBits = 128;  |
| 2164 | pFormatSize->blockWidth = 10;  |
| 2165 | pFormatSize->blockHeight = 10;  |
| 2166 | pFormatSize->blockDepth = 1;  |
| 2167 | break;  |
| 2168 | case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: // 4-component ASTC, 12x10 blocks, unsigned normalized  |
| 2169 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: // 4-component ASTC, 12x10 blocks, sRGB  |
| 2170 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2171 | pFormatSize->paletteSizeInBits = 0;  |
| 2172 | pFormatSize->blockSizeInBits = 128;  |
| 2173 | pFormatSize->blockWidth = 12;  |
| 2174 | pFormatSize->blockHeight = 10;  |
| 2175 | pFormatSize->blockDepth = 1;  |
| 2176 | break;  |
| 2177 | case GL_COMPRESSED_RGBA_ASTC_12x12_KHR: // 4-component ASTC, 12x12 blocks, unsigned normalized  |
| 2178 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: // 4-component ASTC, 12x12 blocks, sRGB  |
| 2179 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2180 | pFormatSize->paletteSizeInBits = 0;  |
| 2181 | pFormatSize->blockSizeInBits = 128;  |
| 2182 | pFormatSize->blockWidth = 12;  |
| 2183 | pFormatSize->blockHeight = 12;  |
| 2184 | pFormatSize->blockDepth = 1;  |
| 2185 | break;  |
| 2186 |   |
| 2187 | case GL_COMPRESSED_RGBA_ASTC_3x3x3_OES: // 4-component ASTC, 3x3x3 blocks, unsigned normalized  |
| 2188 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES: // 4-component ASTC, 3x3x3 blocks, sRGB  |
| 2189 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2190 | pFormatSize->paletteSizeInBits = 0;  |
| 2191 | pFormatSize->blockSizeInBits = 128;  |
| 2192 | pFormatSize->blockWidth = 3;  |
| 2193 | pFormatSize->blockHeight = 3;  |
| 2194 | pFormatSize->blockDepth = 3;  |
| 2195 | break;  |
| 2196 | case GL_COMPRESSED_RGBA_ASTC_4x3x3_OES: // 4-component ASTC, 4x3x3 blocks, unsigned normalized  |
| 2197 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES: // 4-component ASTC, 4x3x3 blocks, sRGB  |
| 2198 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2199 | pFormatSize->paletteSizeInBits = 0;  |
| 2200 | pFormatSize->blockSizeInBits = 128;  |
| 2201 | pFormatSize->blockWidth = 4;  |
| 2202 | pFormatSize->blockHeight = 3;  |
| 2203 | pFormatSize->blockDepth = 3;  |
| 2204 | break;  |
| 2205 | case GL_COMPRESSED_RGBA_ASTC_4x4x3_OES: // 4-component ASTC, 4x4x3 blocks, unsigned normalized  |
| 2206 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES: // 4-component ASTC, 4x4x3 blocks, sRGB  |
| 2207 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2208 | pFormatSize->paletteSizeInBits = 0;  |
| 2209 | pFormatSize->blockSizeInBits = 128;  |
| 2210 | pFormatSize->blockWidth = 4;  |
| 2211 | pFormatSize->blockHeight = 4;  |
| 2212 | pFormatSize->blockDepth = 3;  |
| 2213 | break;  |
| 2214 | case GL_COMPRESSED_RGBA_ASTC_4x4x4_OES: // 4-component ASTC, 4x4x4 blocks, unsigned normalized  |
| 2215 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES: // 4-component ASTC, 4x4x4 blocks, sRGB  |
| 2216 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2217 | pFormatSize->paletteSizeInBits = 0;  |
| 2218 | pFormatSize->blockSizeInBits = 128;  |
| 2219 | pFormatSize->blockWidth = 4;  |
| 2220 | pFormatSize->blockHeight = 4;  |
| 2221 | pFormatSize->blockDepth = 4;  |
| 2222 | break;  |
| 2223 | case GL_COMPRESSED_RGBA_ASTC_5x4x4_OES: // 4-component ASTC, 5x4x4 blocks, unsigned normalized  |
| 2224 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES: // 4-component ASTC, 5x4x4 blocks, sRGB  |
| 2225 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2226 | pFormatSize->paletteSizeInBits = 0;  |
| 2227 | pFormatSize->blockSizeInBits = 128;  |
| 2228 | pFormatSize->blockWidth = 5;  |
| 2229 | pFormatSize->blockHeight = 4;  |
| 2230 | pFormatSize->blockDepth = 4;  |
| 2231 | break;  |
| 2232 | case GL_COMPRESSED_RGBA_ASTC_5x5x4_OES: // 4-component ASTC, 5x5x4 blocks, unsigned normalized  |
| 2233 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES: // 4-component ASTC, 5x5x4 blocks, sRGB  |
| 2234 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2235 | pFormatSize->paletteSizeInBits = 0;  |
| 2236 | pFormatSize->blockSizeInBits = 128;  |
| 2237 | pFormatSize->blockWidth = 5;  |
| 2238 | pFormatSize->blockHeight = 5;  |
| 2239 | pFormatSize->blockDepth = 4;  |
| 2240 | break;  |
| 2241 | case GL_COMPRESSED_RGBA_ASTC_5x5x5_OES: // 4-component ASTC, 5x5x5 blocks, unsigned normalized  |
| 2242 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES: // 4-component ASTC, 5x5x5 blocks, sRGB  |
| 2243 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2244 | pFormatSize->paletteSizeInBits = 0;  |
| 2245 | pFormatSize->blockSizeInBits = 128;  |
| 2246 | pFormatSize->blockWidth = 5;  |
| 2247 | pFormatSize->blockHeight = 5;  |
| 2248 | pFormatSize->blockDepth = 5;  |
| 2249 | break;  |
| 2250 | case GL_COMPRESSED_RGBA_ASTC_6x5x5_OES: // 4-component ASTC, 6x5x5 blocks, unsigned normalized  |
| 2251 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES: // 4-component ASTC, 6x5x5 blocks, sRGB  |
| 2252 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2253 | pFormatSize->paletteSizeInBits = 0;  |
| 2254 | pFormatSize->blockSizeInBits = 128;  |
| 2255 | pFormatSize->blockWidth = 6;  |
| 2256 | pFormatSize->blockHeight = 5;  |
| 2257 | pFormatSize->blockDepth = 5;  |
| 2258 | break;  |
| 2259 | case GL_COMPRESSED_RGBA_ASTC_6x6x5_OES: // 4-component ASTC, 6x6x5 blocks, unsigned normalized  |
| 2260 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES: // 4-component ASTC, 6x6x5 blocks, sRGB  |
| 2261 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2262 | pFormatSize->paletteSizeInBits = 0;  |
| 2263 | pFormatSize->blockSizeInBits = 128;  |
| 2264 | pFormatSize->blockWidth = 6;  |
| 2265 | pFormatSize->blockHeight = 6;  |
| 2266 | pFormatSize->blockDepth = 5;  |
| 2267 | break;  |
| 2268 | case GL_COMPRESSED_RGBA_ASTC_6x6x6_OES: // 4-component ASTC, 6x6x6 blocks, unsigned normalized  |
| 2269 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES: // 4-component ASTC, 6x6x6 blocks, sRGB  |
| 2270 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2271 | pFormatSize->paletteSizeInBits = 0;  |
| 2272 | pFormatSize->blockSizeInBits = 128;  |
| 2273 | pFormatSize->blockWidth = 6;  |
| 2274 | pFormatSize->blockHeight = 6;  |
| 2275 | pFormatSize->blockDepth = 6;  |
| 2276 | break;  |
| 2277 |   |
| 2278 | //  |
| 2279 | // ATC  |
| 2280 | //  |
| 2281 | case GL_ATC_RGB_AMD: // 3-component, 4x4 blocks, unsigned normalized  |
| 2282 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2283 | pFormatSize->paletteSizeInBits = 0;  |
| 2284 | pFormatSize->blockSizeInBits = 64;  |
| 2285 | pFormatSize->blockWidth = 4;  |
| 2286 | pFormatSize->blockHeight = 4;  |
| 2287 | pFormatSize->blockDepth = 1;  |
| 2288 | break;  |
| 2289 | case GL_ATC_RGBA_EXPLICIT_ALPHA_AMD: // 4-component, 4x4 blocks, unsigned normalized  |
| 2290 | case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD: // 4-component, 4x4 blocks, unsigned normalized  |
| 2291 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT;  |
| 2292 | pFormatSize->paletteSizeInBits = 0;  |
| 2293 | pFormatSize->blockSizeInBits = 128;  |
| 2294 | pFormatSize->blockWidth = 4;  |
| 2295 | pFormatSize->blockHeight = 4;  |
| 2296 | pFormatSize->blockDepth = 1;  |
| 2297 | break;  |
| 2298 |   |
| 2299 | //  |
| 2300 | // Palletized  |
| 2301 | //  |
| 2302 | case GL_PALETTE4_RGB8_OES: // 3-component 8:8:8, 4-bit palette, unsigned normalized  |
| 2303 | pFormatSize->flags = KTX_FORMAT_SIZE_PALETTIZED_BIT;  |
| 2304 | pFormatSize->paletteSizeInBits = 16 * 24;  |
| 2305 | pFormatSize->blockSizeInBits = 4;  |
| 2306 | pFormatSize->blockWidth = 1;  |
| 2307 | pFormatSize->blockHeight = 1;  |
| 2308 | pFormatSize->blockDepth = 1;  |
| 2309 | break;  |
| 2310 | case GL_PALETTE4_RGBA8_OES: // 4-component 8:8:8:8, 4-bit palette, unsigned normalized  |
| 2311 | pFormatSize->flags = KTX_FORMAT_SIZE_PALETTIZED_BIT;  |
| 2312 | pFormatSize->paletteSizeInBits = 16 * 32;  |
| 2313 | pFormatSize->blockSizeInBits = 4;  |
| 2314 | pFormatSize->blockWidth = 1;  |
| 2315 | pFormatSize->blockHeight = 1;  |
| 2316 | pFormatSize->blockDepth = 1;  |
| 2317 | break;  |
| 2318 | case GL_PALETTE4_R5_G6_B5_OES: // 3-component 5:6:5, 4-bit palette, unsigned normalized  |
| 2319 | case GL_PALETTE4_RGBA4_OES: // 4-component 4:4:4:4, 4-bit palette, unsigned normalized  |
| 2320 | case GL_PALETTE4_RGB5_A1_OES: // 4-component 5:5:5:1, 4-bit palette, unsigned normalized  |
| 2321 | pFormatSize->flags = KTX_FORMAT_SIZE_PALETTIZED_BIT;  |
| 2322 | pFormatSize->paletteSizeInBits = 16 * 16;  |
| 2323 | pFormatSize->blockSizeInBits = 4;  |
| 2324 | pFormatSize->blockWidth = 1;  |
| 2325 | pFormatSize->blockHeight = 1;  |
| 2326 | pFormatSize->blockDepth = 1;  |
| 2327 | break;  |
| 2328 | case GL_PALETTE8_RGB8_OES: // 3-component 8:8:8, 8-bit palette, unsigned normalized  |
| 2329 | pFormatSize->flags = KTX_FORMAT_SIZE_PALETTIZED_BIT;  |
| 2330 | pFormatSize->paletteSizeInBits = 256 * 24;  |
| 2331 | pFormatSize->blockSizeInBits = 8;  |
| 2332 | pFormatSize->blockWidth = 1;  |
| 2333 | pFormatSize->blockHeight = 1;  |
| 2334 | pFormatSize->blockDepth = 1;  |
| 2335 | break;  |
| 2336 | case GL_PALETTE8_RGBA8_OES: // 4-component 8:8:8:8, 8-bit palette, unsigned normalized  |
| 2337 | pFormatSize->flags = KTX_FORMAT_SIZE_PALETTIZED_BIT;  |
| 2338 | pFormatSize->paletteSizeInBits = 256 * 32;  |
| 2339 | pFormatSize->blockSizeInBits = 8;  |
| 2340 | pFormatSize->blockWidth = 1;  |
| 2341 | pFormatSize->blockHeight = 1;  |
| 2342 | pFormatSize->blockDepth = 1;  |
| 2343 | break;  |
| 2344 | case GL_PALETTE8_R5_G6_B5_OES: // 3-component 5:6:5, 8-bit palette, unsigned normalized  |
| 2345 | case GL_PALETTE8_RGBA4_OES: // 4-component 4:4:4:4, 8-bit palette, unsigned normalized  |
| 2346 | case GL_PALETTE8_RGB5_A1_OES: // 4-component 5:5:5:1, 8-bit palette, unsigned normalized  |
| 2347 | pFormatSize->flags = KTX_FORMAT_SIZE_PALETTIZED_BIT;  |
| 2348 | pFormatSize->paletteSizeInBits = 256 * 16;  |
| 2349 | pFormatSize->blockSizeInBits = 8;  |
| 2350 | pFormatSize->blockWidth = 1;  |
| 2351 | pFormatSize->blockHeight = 1;  |
| 2352 | pFormatSize->blockDepth = 1;  |
| 2353 | break;  |
| 2354 |   |
| 2355 | //  |
| 2356 | // Depth/stencil  |
| 2357 | //  |
| 2358 | case GL_DEPTH_COMPONENT16:  |
| 2359 | pFormatSize->flags = KTX_FORMAT_SIZE_DEPTH_BIT;  |
| 2360 | pFormatSize->paletteSizeInBits = 0;  |
| 2361 | pFormatSize->blockSizeInBits = 16;  |
| 2362 | pFormatSize->blockWidth = 1;  |
| 2363 | pFormatSize->blockHeight = 1;  |
| 2364 | pFormatSize->blockDepth = 1;  |
| 2365 | break;  |
| 2366 | case GL_DEPTH_COMPONENT24:  |
| 2367 | case GL_DEPTH_COMPONENT32:  |
| 2368 | case GL_DEPTH_COMPONENT32F:  |
| 2369 | case GL_DEPTH_COMPONENT32F_NV:  |
| 2370 | pFormatSize->flags = KTX_FORMAT_SIZE_DEPTH_BIT;  |
| 2371 | pFormatSize->paletteSizeInBits = 0;  |
| 2372 | pFormatSize->blockSizeInBits = 32;  |
| 2373 | pFormatSize->blockWidth = 1;  |
| 2374 | pFormatSize->blockHeight = 1;  |
| 2375 | pFormatSize->blockDepth = 1;  |
| 2376 | break;  |
| 2377 | case GL_STENCIL_INDEX1:  |
| 2378 | pFormatSize->flags = KTX_FORMAT_SIZE_STENCIL_BIT;  |
| 2379 | pFormatSize->paletteSizeInBits = 0;  |
| 2380 | pFormatSize->blockSizeInBits = 1;  |
| 2381 | pFormatSize->blockWidth = 1;  |
| 2382 | pFormatSize->blockHeight = 1;  |
| 2383 | pFormatSize->blockDepth = 1;  |
| 2384 | break;  |
| 2385 | case GL_STENCIL_INDEX4:  |
| 2386 | pFormatSize->flags = KTX_FORMAT_SIZE_STENCIL_BIT;  |
| 2387 | pFormatSize->paletteSizeInBits = 0;  |
| 2388 | pFormatSize->blockSizeInBits = 4;  |
| 2389 | pFormatSize->blockWidth = 1;  |
| 2390 | pFormatSize->blockHeight = 1;  |
| 2391 | pFormatSize->blockDepth = 1;  |
| 2392 | break;  |
| 2393 | case GL_STENCIL_INDEX8:  |
| 2394 | pFormatSize->flags = KTX_FORMAT_SIZE_STENCIL_BIT;  |
| 2395 | pFormatSize->paletteSizeInBits = 0;  |
| 2396 | pFormatSize->blockSizeInBits = 8;  |
| 2397 | pFormatSize->blockWidth = 1;  |
| 2398 | pFormatSize->blockHeight = 1;  |
| 2399 | pFormatSize->blockDepth = 1;  |
| 2400 | break;  |
| 2401 | case GL_STENCIL_INDEX16:  |
| 2402 | pFormatSize->flags = KTX_FORMAT_SIZE_STENCIL_BIT;  |
| 2403 | pFormatSize->paletteSizeInBits = 0;  |
| 2404 | pFormatSize->blockSizeInBits = 16;  |
| 2405 | pFormatSize->blockWidth = 1;  |
| 2406 | pFormatSize->blockHeight = 1;  |
| 2407 | pFormatSize->blockDepth = 1;  |
| 2408 | break;  |
| 2409 | case GL_DEPTH24_STENCIL8:  |
| 2410 | pFormatSize->flags = KTX_FORMAT_SIZE_DEPTH_BIT | KTX_FORMAT_SIZE_STENCIL_BIT;  |
| 2411 | pFormatSize->paletteSizeInBits = 0;  |
| 2412 | pFormatSize->blockSizeInBits = 32;  |
| 2413 | pFormatSize->blockWidth = 1;  |
| 2414 | pFormatSize->blockHeight = 1;  |
| 2415 | pFormatSize->blockDepth = 1;  |
| 2416 | break;  |
| 2417 | case GL_DEPTH32F_STENCIL8:  |
| 2418 | case GL_DEPTH32F_STENCIL8_NV:  |
| 2419 | pFormatSize->flags = KTX_FORMAT_SIZE_DEPTH_BIT | KTX_FORMAT_SIZE_STENCIL_BIT;  |
| 2420 | pFormatSize->paletteSizeInBits = 0;  |
| 2421 | pFormatSize->blockSizeInBits = 64;  |
| 2422 | pFormatSize->blockWidth = 1;  |
| 2423 | pFormatSize->blockHeight = 1;  |
| 2424 | pFormatSize->blockDepth = 1;  |
| 2425 | break;  |
| 2426 |   |
| 2427 | default:  |
| 2428 | pFormatSize->flags = 0;  |
| 2429 | pFormatSize->paletteSizeInBits = 0;  |
| 2430 | pFormatSize->blockSizeInBits = 0 * 8;  |
| 2431 | pFormatSize->blockWidth = 1;  |
| 2432 | pFormatSize->blockHeight = 1;  |
| 2433 | pFormatSize->blockDepth = 1;  |
| 2434 | break;  |
| 2435 | }  |
| 2436 | }  |
| 2437 |   |
| 2438 | #endif // !GL_FORMAT_H  |
| 2439 | |